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 Immense Events
#1
Immense Events
Version: 1.0



Introduction
The RPGMaker series recognizes  that events occupy a single tile space on the map.   However, this includes events that have been assigned graphics that exceed the tile borders. This system allows you to set the number of tiles an event can occupy.

This system also recognizes  that oversized events may become blocked if  they are too wide to fit through impassable areas. And it recognizes the area-size of oversized events which may be triggered, even counters.



Demo
(>CLICK<)



Instructions
Plenty... inside the script itself.



Note
Demo includes the Events Always Under script as well.



Compatibility
Designed for RPGMaker XP.  Rewrites the passable method in Game_Character, the start method in Game_Event (minor change that it is), and event trigger methods in both Game_Event and Game_Player.



Terms and Conditions
Free for use, even in commercial games.
Up is down, left is right and sideways is straight ahead. - Cord "Circle of Iron", 1978 (written by Bruce Lee and James Coburn... really...)
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Above are clickable links

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Messages In This Thread
Immense Events - by DerVVulfman - 12-27-2015, 05:20 AM
RE: Immense Events - by Melana - 01-06-2016, 03:30 AM
RE: Immense Events - by Melana - 02-18-2016, 09:43 PM
RE: Immense Events - by JayRay - 02-24-2017, 04:42 PM
RE: Immense Events - by Ahzoh - 02-18-2016, 10:09 PM
RE: Immense Events - by DerVVulfman - 02-19-2016, 04:32 AM
RE: Immense Events - by Melana - 02-19-2016, 05:11 AM
RE: Immense Events - by Trailman - 01-24-2017, 09:51 PM
RE: Immense Events - by JayRay - 01-25-2017, 04:05 AM
RE: Immense Events - by DerVVulfman - 01-25-2017, 05:36 AM
RE: Immense Events - by dracoceros - 06-06-2020, 04:54 PM
RE: Immense Events - by DerVVulfman - 06-07-2020, 03:45 AM

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