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 Animated Battlers - VX
#2
Bump to
Version 2.7

Added a feature for random melee poses. This means you can create a spritesheet that has more than one physical attack pose (punch, kick, jab), and let it perform a pose at random.

Also, the offset system has been altered so it works a bit smoother.

Finally, the actual 'Configuration' page of Animated Battlers VX now works with the RMXP version. Only slight differences between the two systems exist. RMXP's Screentone and AT systems for two.
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Messages In This Thread
Animated Battlers - VX - by DerVVulfman - 03-06-2008, 04:16 AM
RE: Animated Battlers - VX - by DerVVulfman - 10-19-2011, 03:51 AM
RE: Animated Battlers - VX - by DerVVulfman - 01-04-2012, 06:29 AM
RE: Animated Battlers - VX - by Samven - 10-19-2011, 01:20 PM
RE: Animated Battlers - VX - by DerVVulfman - 01-08-2012, 04:27 AM
RE: Animated Battlers - VX - by Noel Kreiss - 03-09-2013, 01:52 PM
RE: Animated Battlers - VX - by DerVVulfman - 03-10-2013, 04:07 AM
RE: Animated Battlers - VX - by Noel Kreiss - 03-11-2013, 05:17 PM
RE: Animated Battlers - VX - by DerVVulfman - 03-12-2013, 03:47 AM
RE: Animated Battlers - VX - by SoulPour777 - 08-17-2014, 04:32 PM
RE: Animated Battlers - VX - by DerVVulfman - 08-17-2014, 05:26 PM
RE: Animated Battlers - VX - by SoulPour777 - 08-17-2014, 06:32 PM
RE: Animated Battlers - VX - by DerVVulfman - 08-18-2014, 03:18 AM
RE: Animated Battlers - VX - by Holder - 02-28-2019, 09:11 PM
Animated Battlers - VX - by DerVVulfman - 06-23-2009, 04:02 AM
Animated Battlers - VX - by DerVVulfman - 06-30-2009, 06:02 AM
Animated Battlers - VX - by DerVVulfman - 01-17-2010, 05:55 AM
Animated Battlers - VX - by Archeia - 01-29-2010, 08:38 AM
Animated Battlers - VX - by DerVVulfman - 01-29-2010, 04:26 PM
Animated Battlers - VX - by Archeia - 01-29-2010, 10:50 PM
Animated Battlers - VX - by Smooth - 02-12-2010, 11:13 PM
Animated Battlers - VX - by DerVVulfman - 02-13-2010, 12:43 AM
Animated Battlers - VX - by DerVVulfman - 02-28-2010, 05:08 AM
Animated Battlers - VX - by DerVVulfman - 03-05-2010, 04:35 AM

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