Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
 Auto Populate Maps, Version 0.5
#7
Mmh... I have to pay attention than... well, I have tried it a lot, and for now no matters. I'll try it more, however.
My idea is to use this script for normal monsters only (or maybe for some treasure chest), so it should not be a big problem if a self switch is activated for a monster instead of another one.

Ok, thanks for the explanation! :D
Reply }


Messages In This Thread
RE: Auto Populate Maps - by Charlie Fleed - 11-21-2010, 09:45 AM
RE: Auto Populate Maps, Version 0.5 - by deValdr - 11-21-2010, 10:07 AM
Auto Populate Maps - by Charlie Fleed - 03-06-2009, 11:40 PM
Auto Populate Maps - by Charlie Fleed - 11-22-2009, 06:56 PM
Auto Populate Maps - by Alpha-Mad - 11-22-2009, 07:12 PM
Auto Populate Maps - by Nadim - 06-14-2010, 10:36 AM
Auto Populate Maps - by Charlie Fleed - 06-14-2010, 12:23 PM
Auto Populate Maps - by Nadim - 06-14-2010, 01:10 PM

Possibly Related Threads…
Thread Author Replies Views Last Post
   The Charlie Mini-Map / Dynamic Maps Patch DerVVulfman 2 4,097 03-29-2022, 11:55 PM
Last Post: DerVVulfman
   Dynamic Maps Expanded DerVVulfman 11 11,509 07-06-2021, 04:31 PM
Last Post: Melana
   BIG MAPS DerVVulfman 28 24,314 12-08-2020, 04:34 AM
Last Post: DerVVulfman
   KItemDesc XP & VX Zilsel Version kyonides 4 6,629 12-01-2019, 06:11 AM
Last Post: kyonides
   H-Mode7 maps in RMVX Ace MGC 5 39,662 12-29-2018, 05:04 PM
Last Post: Kamillo
   CTB - A Final Fantasy X-like Battle System, Version 3.2 Charlie Fleed 572 653,157 05-19-2016, 05:38 PM
Last Post: Starmage
   Isometric Maps: MiniMap DVV Patch DerVVulfman 0 4,862 06-26-2014, 03:27 AM
Last Post: DerVVulfman
   The Lycan ABS Isometric Maps Patch DerVVulfman 1 6,107 06-25-2014, 03:54 AM
Last Post: DerVVulfman
   GubiD's Isometric Maps Package DerVVulfman 1 5,952 06-25-2014, 03:31 AM
Last Post: DerVVulfman
   Equipment Upgrade System by Charlie Fleed, Version 1.2 Charlie Fleed 145 185,856 04-11-2014, 01:19 AM
Last Post: Gardesion



Users browsing this thread: