Audio Problem
#8
That... that doesn't make any sense.

I mean, if you have FMOD above the default scripts, any of the 'Game_System' class codes would be overwritten by the default scripts, and likewise. Of course... as I stated... the SDK would rewrite the default scripts which is why FMOD should be below both the default scripts and SDK.

Technically, the FMOD extra stuff shouldn't work with your setup. Odd.
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Messages In This Thread
Audio Problem - by Yin - 04-29-2009, 04:26 AM
[Resolved] Audio Problem - by DerVVulfman - 04-29-2009, 05:07 AM
[Resolved] Audio Problem - by Yin - 04-29-2009, 05:33 AM
[Resolved] Audio Problem - by DerVVulfman - 04-29-2009, 06:38 AM
[Resolved] Audio Problem - by Yin - 04-29-2009, 06:43 AM
[Resolved] Audio Problem - by DerVVulfman - 04-29-2009, 07:03 AM
[Resolved] Audio Problem - by Yin - 04-29-2009, 07:34 AM
[Resolved] Audio Problem - by DerVVulfman - 04-29-2009, 07:39 AM
[Resolved] Audio Problem - by Yin - 04-29-2009, 07:47 AM
[Resolved] Audio Problem - by DerVVulfman - 04-30-2009, 06:03 AM
[Resolved] Audio Problem - by Yin - 04-30-2009, 06:51 AM
[Resolved] Audio Problem - by DerVVulfman - 04-30-2009, 07:43 AM
[Resolved] Audio Problem - by Yin - 04-30-2009, 08:57 PM
[Resolved] Audio Problem - by DerVVulfman - 05-01-2009, 05:11 AM

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