Yesterday, 08:32 PM
Finally finished the thorough playtest of my desert quest line! Talked to all NPCs and tested their evolving dialogue as the story progressed, walked through all the maps extensively, and fought 90% of the enemies, did all the optional side quests. Also corrected several grammar errors and formatting issues, then edited / added more bits of dialogue to round out some cutscenes. All the mechanics are working (sans one more bit of script) and all cutscenes and boss fights work properly.
Started working on this in early April, and it's finally complete as of early November! Seven months of hard work.
Total run time according to my save is 7 hours 38 minutes.
I did not expect this quest line to be this long, but I'm relieved that the seven months of work yielded this much content. 
My thanks to kyonides and DerVVulfman who provided a lot of scripts, and DerVVulfman for taking the time to update some of his scripts and some of my older systems to play nice with each other.
I'm going to take the weekend off before I start working on the next quest line.
I'm so relieved that I don't have to make more desert assets.
Started working on this in early April, and it's finally complete as of early November! Seven months of hard work.
Total run time according to my save is 7 hours 38 minutes.
I did not expect this quest line to be this long, but I'm relieved that the seven months of work yielded this much content. 
My thanks to kyonides and DerVVulfman who provided a lot of scripts, and DerVVulfman for taking the time to update some of his scripts and some of my older systems to play nice with each other.

I'm going to take the weekend off before I start working on the next quest line.
I'm so relieved that I don't have to make more desert assets.
![[Image: SP1-Writer.png]](https://www.save-point.org/images/userbars/SP1-Writer.png)

