Map Resizer
#1
Map Resizer
Version: 1.0
Also available for RPGMaker XP


Introduction

Tired of being stuck with maps that cannot be any larger than 500x500 or whatever limitation was set within your game editor? This script allows one to tell RPGMaker to take a hike!

With this script, you can force a map to a new width and height of your choice. And that map size remains stored in your maps file data so altering the 'properties' doesn't change anything... unless you alter the size in the map's properties window itself.

If you create dimensions for a map that does not exist in your map tree, no error will occur as it will any settings you created that are invalid.

After execution, t he script/program will end. If your currently viewed map is one of those being resized, merely switch to another map and then return and you will see the new map freshly reloaded and resized!



Features
  • Break the maximum size limit
  • Works with all three Ruby-based editors
    • Change the SUFFIX value to rxdata/rvdata/rvdata2
  • Keep editing even after run



Screenshots

It would just be two shots of the map editor, before map resizing and after.



Script

Have Fun!


Instructions

Place below Scene_Debug and above Main. Make sure the ACTIVATE value is set to true when you DO want it to run. And set the SUFFIX value to the proper file extension of your chosen RPG Maker editor's data files.

Other content should be easily understandable.



FAQ

Heh. I didn't expect I'd make something that works carte blanche for all three when I started half an hour ago. Yep, this was a quick script creation with a hella good payout!



Compatibility

Fairly compatible for all Ruby-based RPGMaker engines. No default classes were touched.



Terms and Conditions

Free for use, even in commercial games. Only due credit is required.
Up is down, left is right and sideways is straight ahead. - Cord "Circle of Iron", 1978 (written by Bruce Lee and James Coburn... really...)

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Map Resizer - by DerVVulfman - 3 hours ago



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