Well this one is now back to weekly! let's see how long that lasts!
Remi-Chan
Been going through old fights and content that I've recoded and fixing bugs and stuff I found. One such bug was a leftover remnant from the old rewards system not being fully discarded, so I had the windowskin change to accomodate for rewards which were no longer shown by the show text method, but the command to change the variable back was removed, so suddenly I was playing the game with the wrong text-message background. This was easily enough fixed by removing the initial variable change so it wasn't an issue to begin with.
Another error was that if you left the map after the end of day one events in the Vahnus Estate living room and came back, ghost images of Lilac and Lumi's sprites were there. This is because the way I used to check if those events should go to the page where they have no graphic was to see if the player had an item in their inventory, as the quest log used to be based on having certain items. Each item was a 'quest'. This is no longer the case and those items no longer exist or are ever given to the player, so the result was returning to the first event page.
Had to make a new switch to confirm the event was concluded and switch the condition to that. What an archaic symptom of my past foundations, oh my!
Beyond that, nothing really noteworthy. I've been taking it easy while my artist's scramble to get caught up.
Xiie
She got Grace's sprite done.
![[Image: Mo4OXgc.png]](https://i.imgur.com/Mo4OXgc.png)
Next she'll be working on either Raiko or Nami.
Pjcr
No files yet, his power was out all week and it's been radio-silence again for a while.
Nothing much else. Praeda might not go anywhere-- I had a shit ton of motivation and then it all just slipped into the ether. It's systems and interface alone would be quite an endeavor.
Remi-Chan
Been going through old fights and content that I've recoded and fixing bugs and stuff I found. One such bug was a leftover remnant from the old rewards system not being fully discarded, so I had the windowskin change to accomodate for rewards which were no longer shown by the show text method, but the command to change the variable back was removed, so suddenly I was playing the game with the wrong text-message background. This was easily enough fixed by removing the initial variable change so it wasn't an issue to begin with.
Another error was that if you left the map after the end of day one events in the Vahnus Estate living room and came back, ghost images of Lilac and Lumi's sprites were there. This is because the way I used to check if those events should go to the page where they have no graphic was to see if the player had an item in their inventory, as the quest log used to be based on having certain items. Each item was a 'quest'. This is no longer the case and those items no longer exist or are ever given to the player, so the result was returning to the first event page.
Had to make a new switch to confirm the event was concluded and switch the condition to that. What an archaic symptom of my past foundations, oh my!
Beyond that, nothing really noteworthy. I've been taking it easy while my artist's scramble to get caught up.
Xiie
She got Grace's sprite done.
![[Image: Mo4OXgc.png]](https://i.imgur.com/Mo4OXgc.png)
Next she'll be working on either Raiko or Nami.
Pjcr
No files yet, his power was out all week and it's been radio-silence again for a while.
Nothing much else. Praeda might not go anywhere-- I had a shit ton of motivation and then it all just slipped into the ether. It's systems and interface alone would be quite an endeavor.