Pretty Maps; Bad Design.
#11
(01-21-2023, 06:42 PM)KasperKalamity Wrote: also include dumbass npc’s that corner you and wont move out of the way either because their movement is based on yours, or their random movements don’t, by the luck of the irish, get out of the corner too

I've been playing the original Breath Of Fire and I constantly ran into NPCs blocking my way early due to a combination of small towns and large amount of people wandering around aimlessly.
Reply


Messages In This Thread
Pretty Maps; Bad Design. - by MechanicalPen - 05-08-2013, 02:55 AM
RE: Pretty Maps; Bad Design. - by penguwin - 05-08-2013, 06:21 AM
RE: Pretty Maps; Bad Design. - by cosmickitty - 05-08-2013, 08:58 PM
RE: Pretty Maps; Bad Design. - by Taylor - 05-08-2013, 11:09 PM
RE: Pretty Maps; Bad Design. - by MechanicalPen - 05-09-2013, 12:03 AM
RE: Pretty Maps; Bad Design. - by Taylor - 05-13-2013, 10:46 PM
RE: Pretty Maps; Bad Design. - by JayRay - 01-18-2023, 11:06 AM
RE: Pretty Maps; Bad Design. - by JayRay - 01-19-2023, 01:18 AM
RE: Pretty Maps; Bad Design. - by KasperKalamity - 01-21-2023, 06:42 PM
RE: Pretty Maps; Bad Design. - by Steel Beast 6Beets - 01-21-2023, 11:22 PM
RE: Pretty Maps; Bad Design. - by JayRay - 01-25-2023, 05:55 PM

Possibly Related Threads…
Thread Author Replies Views Last Post
   Maps and screenshots thread aerendyll 1,082 1,505,327 07-21-2025, 01:20 AM
Last Post: Remi-chan
   HEY HEY JAY RAY #1: World Maps JayRay 4 10,604 01-26-2015, 11:21 PM
Last Post: Taylor
   World Maps bacon 18 32,709 01-07-2015, 04:57 AM
Last Post: JayRay
   Getting beyond 999 maps without scripts in Parallax maps. JayRay 1 7,935 10-20-2013, 03:10 AM
Last Post: DerVVulfman
   Big Maps vs. Small Maps bacon 28 50,897 05-09-2013, 06:26 AM
Last Post: MechanicalPen
   How do you design your magic? Samven 12 22,252 10-19-2011, 04:27 PM
Last Post: KasperKalamity
   Design and use of RTP Lunarea 0 4,162 02-17-2010, 09:29 PM
Last Post: Lunarea



Users browsing this thread: 2 Guest(s)