Pretty Maps; Bad Design.
#10
also include dumbass npc’s that corner you and wont move out of the way either because their movement is based on yours, or their random movements don’t, by the luck of the irish, get out of the corner too
Reply


Messages In This Thread
Pretty Maps; Bad Design. - by MechanicalPen - 05-08-2013, 02:55 AM
RE: Pretty Maps; Bad Design. - by penguwin - 05-08-2013, 06:21 AM
RE: Pretty Maps; Bad Design. - by cosmickitty - 05-08-2013, 08:58 PM
RE: Pretty Maps; Bad Design. - by Taylor - 05-08-2013, 11:09 PM
RE: Pretty Maps; Bad Design. - by MechanicalPen - 05-09-2013, 12:03 AM
RE: Pretty Maps; Bad Design. - by Taylor - 05-13-2013, 10:46 PM
RE: Pretty Maps; Bad Design. - by JayRay - 01-18-2023, 11:06 AM
RE: Pretty Maps; Bad Design. - by JayRay - 01-19-2023, 01:18 AM
RE: Pretty Maps; Bad Design. - by KasperKalamity - 01-21-2023, 06:42 PM
RE: Pretty Maps; Bad Design. - by JayRay - 01-25-2023, 05:55 PM

Possibly Related Threads…
Thread Author Replies Views Last Post
   Maps and screenshots thread aerendyll 1,102 2,053,175 05-10-2026, 09:55 PM
Last Post: Remi-chan
   HEY HEY JAY RAY #1: World Maps JayRay 4 13,895 01-26-2015, 11:21 PM
Last Post: Taylor
   World Maps bacon 18 43,314 01-07-2015, 04:57 AM
Last Post: JayRay
   Getting beyond 999 maps without scripts in Parallax maps. JayRay 1 10,107 10-20-2013, 03:10 AM
Last Post: DerVVulfman
   Big Maps vs. Small Maps bacon 28 66,752 05-09-2013, 06:26 AM
Last Post: MechanicalPen
   How do you design your magic? Samven 12 29,673 10-19-2011, 04:27 PM
Last Post: KasperKalamity
   Design and use of RTP Lunarea 0 5,584 02-17-2010, 09:29 PM
Last Post: Lunarea



Users browsing this thread: 1 Guest(s)