TIPS AND TRICKS
#8
Don't be boring. Don't go stock with your filenames....

How many times have you packed up your game for distribution with the Game.Exe, Game.egsaad and the like? WHY? Shouldn't the files reflect the name of your game???

When you have a completed game with a compressed RGSAAD file with all your resources (so your player doesn't need the RTP), don't let keep the stock filenames. Change them to match your game. I mean, if you made a religious comedy about a Nun called "Sacred Screwups", change the name of your Game.Exe to Sacred_S.Exe!!!

But you do need to be consistent. When you change the name of your Game.Exe, you will also need to change the name of the Game.rgsaad file and Game.Ini file to match. So with my example, you would also have a Sacred_S.ini file and Sacred_S.rgsaad file.

Of special note, SOME scripts that access the Win32API like a (Resolution or Mouse script) may request the name of your Game.Ini or Game.Exe, and would need to be changed to match. But that's just a scripter's headache. Tongue sticking out

Don't forget to edit your Game.Ini to remove the 'Standard' entry from the RTP list if you ARE distributing a game that doesn't need the RTP. And pack it with the RGSS****.dll at the least

*The discussion assumes RPGMaker XP usage, but can be applied to other RPGMaker engines
Up is down, left is right and sideways is straight ahead. - Cord "Circle of Iron", 1978 (written by Bruce Lee and James Coburn... really...)

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Messages In This Thread
TIPS AND TRICKS - by DerVVulfman - 07-05-2020, 05:11 PM
RE: TIPS AND TRICKS - by DerVVulfman - 07-05-2020, 06:26 PM
RE: TIPS AND TRICKS - by Mel - 07-05-2020, 10:36 PM
RE: TIPS AND TRICKS - by DerVVulfman - 07-16-2020, 06:12 AM
RE: TIPS AND TRICKS - by KDC - 08-08-2020, 08:11 AM
RE: TIPS AND TRICKS - by kyonides - 08-08-2020, 09:46 AM
RE: TIPS AND TRICKS - by KDC - 08-08-2020, 05:59 PM
RE: TIPS AND TRICKS - by DerVVulfman - 10-09-2020, 03:57 AM



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