06-13-2020, 03:27 AM
(This post was last modified: 06-13-2020, 03:32 PM by DerVVulfman.)
A BIG HONKIN' BUMP
to version 1.7.
to version 1.7.
This is one for the books, guys!
(06-12-2020, 07:01 PM)Melana Wrote: HiddenChest can cause some weird issues which never appear in normal RMXP. But it's worth it. :)
I will combine the methods now and then everything should work as intended. Hopefully.
True I guess. Still, I think I know the issue you had and this LATEST one now needs no edit of Zeriab's Anti-Lag on your part.
Meanwhile, I did something unbelievably ridiculous.
One of the issues that you have with RPGMaker XP is that if you don't run a graphical update call once and a while, the system hangs. So I made a buffer of sorts, and made it so it not freeze up.
How does this affect Big Maps? Well, I just ran a major test and made a supremely large map. Based on the typical 500x500 max sized maps, I made a big map of 18 of these maps across and 18 of these maps down! That's a big honkin map of 9000 tiles across and 9000 down!
Why 18x18? I got tired of making maps. Anyway, you have a 999 map limit. So who'd have one map that takes up half their mapping resources?

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