09-21-2018, 04:02 AM
(This post was last modified: 09-21-2018, 04:26 AM by DerVVulfman.)
I didn't modify or change the Pop-Up window... yet. Instead, I did some script cleanup. To be more specific, I broke up sections of the scripts into smaller bite-sized sections with headers describing 'basically' what each method does. The scripts broken up may be larger, but that's because of the header comments. For study purposes, make a new 'COPY' of your demo and use this attachment in it, and you can see a major before/after shot.
Scripts.zip (Size: 115.19 KB / Downloads: 147)
OH... and I didn't notice what your old LoadSave script did. ROFL... it's the same as Scene_Load, except for ONE stupid command that sends the game to your main menu instead of the Title screen. That's it? So take a look at the new Scene_Load script I have in your package. Without comments, only a dozen lines does what that script did.
If you're wondering how I broke it down to that small a size, hrm... I'm in 'CHAT' till Midnight usually (see the forum menu's 'Community' dropdown button). At least we're in the same timezone.
Scripts.zip (Size: 115.19 KB / Downloads: 147)
OH... and I didn't notice what your old LoadSave script did. ROFL... it's the same as Scene_Load, except for ONE stupid command that sends the game to your main menu instead of the Title screen. That's it? So take a look at the new Scene_Load script I have in your package. Without comments, only a dozen lines does what that script did.
If you're wondering how I broke it down to that small a size, hrm... I'm in 'CHAT' till Midnight usually (see the forum menu's 'Community' dropdown button). At least we're in the same timezone.

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