Super Simple Vehicle System - Enhanced
#50
Hey DerVVulfman, all the highest respect for your amazing scripts you've made. Decided to try out this script and while it has its few bugs such as Input B on non-HQ vehicle causes a script error. Also I'm not sure if other vehicles are meant to disappear if you enter a HQ-vehicle and enter inside and then exit-HQ back onto the field. Don't know if this is a bug but I found this really irritating when trying to test my project, this was also present in the Demo on the front page;

One of the things I always do with my project is test out Events I make and see if it plays out how I want it to be. If there is some miscalculation on my part, I'd edit said Event until I get the result I want, now here comes the problem with one of the Event Scripts needed for the Vehicle scripts. I make Save points on certain parts of my game for debugging purposes. If I were to load that Save Data, all additional Events I make would not appear on the map after the Save Data, though any altered Events that was present prior to the Save being made would work as intended.
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Messages In This Thread
RE: Super Simple Vehicle System - Enhanced - by Geminil - 11-15-2017, 05:52 PM
Super Simple Vehicle System - Enhanced - by Jeea - 12-20-2009, 04:03 PM
Super Simple Vehicle System - Enhanced - by Jeea - 12-21-2009, 02:44 AM
Super Simple Vehicle System - Enhanced - by Ace - 02-01-2010, 11:06 PM
Super Simple Vehicle System - Enhanced - by Ace - 02-01-2010, 11:42 PM

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