05-24-2017, 05:47 AM 
(This post was last modified: 05-24-2017, 05:57 AM by DerVVulfman.)
	
	
	
		Yep.   
BUT!!!! To achieve the same feature for events, place the same attr_accessor statement within Game_Character and Game_Event.
That way, you can use:
$game_map.events[event_id].move_speed = value
attr_accessor allows you to read and write the specified value to/from that class.
attr_reader allows you ONLY to read from that class (within reason)
The Event and Player classes merely 'inherit' data and methods from Game_Character....
.... (Game_Player < Game_Character ) ....
So you don't need to add all the methods from Game_Character into Game_Player. There is no 'moving' or 'jumping' methods in Game_Player. But they exist in Game_Character. ;) Game_Player is what we call a 'child' class. It's daddy is Game_Character, and since the methods are in Character.... Player has access to them.
But you still want to add the attr_accessor statements to all the classes.
	
	
	
	
BUT!!!! To achieve the same feature for events, place the same attr_accessor statement within Game_Character and Game_Event.
That way, you can use:
$game_map.events[event_id].move_speed = value
attr_accessor allows you to read and write the specified value to/from that class.
attr_reader allows you ONLY to read from that class (within reason)
The Event and Player classes merely 'inherit' data and methods from Game_Character....
.... (Game_Player < Game_Character ) ....
So you don't need to add all the methods from Game_Character into Game_Player. There is no 'moving' or 'jumping' methods in Game_Player. But they exist in Game_Character. ;) Game_Player is what we call a 'child' class. It's daddy is Game_Character, and since the methods are in Character.... Player has access to them.
But you still want to add the attr_accessor statements to all the classes.

 
 
 Permanently modifying move speed
 Permanently modifying move speed
 
 
![[Image: QrnbKlx.jpg]](https://i.imgur.com/QrnbKlx.jpg)
![[Image: sGz1ErF.png]](https://i.imgur.com/sGz1ErF.png)
![[Image: liM4ikn.png]](https://i.imgur.com/liM4ikn.png)
![[Image: fdzKgZA.png]](https://i.imgur.com/fdzKgZA.png)
![[Image: sj0H81z.png]](https://i.imgur.com/sj0H81z.png)
![[Image: QL7oRau.png]](https://i.imgur.com/QL7oRau.png)
![[Image: uSqjY09.png]](https://i.imgur.com/uSqjY09.png)
![[Image: GAA3qE9.png]](https://i.imgur.com/GAA3qE9.png)
![[Image: 2Hmnx1G.png]](https://i.imgur.com/2Hmnx1G.png)
![[Image: BwtNdKw.png%5B]](https://i.imgur.com/BwtNdKw.png%5B)