06-03-2016, 12:32 PM 
	
	
	
		Hmm, seems to be complicated. And since I'm not a programmer or anything like that, I will never be able to find it out.
But thank you for these informations. :)
It's nice to hear that you are returning to all these interesting projects.^^
That's alot of stuff in the making.
Isn't it possible to let the item add a "burn-state" to the enemy with a simple condition that lets the enemy transform as soon as the burn state is applied?.
I never tried it, but maybe it works.
	
	
	
	
But thank you for these informations. :)
It's nice to hear that you are returning to all these interesting projects.^^
That's alot of stuff in the making.
Isn't it possible to let the item add a "burn-state" to the enemy with a simple condition that lets the enemy transform as soon as the burn state is applied?.
I never tried it, but maybe it works.

 
 
 What's up, RMers?
 What's up, RMers?
 

