Pretty Maps; Bad Design.
#2
I understand where your coming from, some people use it and it obstructs the vision of the player way too much!
The default fog that comes with RMXP are not very well designed, and most people have a hard time using them effectively.

Reply


Messages In This Thread
Pretty Maps; Bad Design. - by MechanicalPen - 05-08-2013, 02:55 AM
RE: Pretty Maps; Bad Design. - by penguwin - 05-08-2013, 06:21 AM
RE: Pretty Maps; Bad Design. - by cosmickitty - 05-08-2013, 08:58 PM
RE: Pretty Maps; Bad Design. - by Taylor - 05-08-2013, 11:09 PM
RE: Pretty Maps; Bad Design. - by MechanicalPen - 05-09-2013, 12:03 AM
RE: Pretty Maps; Bad Design. - by Taylor - 05-13-2013, 10:46 PM
RE: Pretty Maps; Bad Design. - by JayRay - 01-18-2023, 11:06 AM
RE: Pretty Maps; Bad Design. - by JayRay - 01-19-2023, 01:18 AM
RE: Pretty Maps; Bad Design. - by KasperKalamity - 01-21-2023, 06:42 PM
RE: Pretty Maps; Bad Design. - by JayRay - 01-25-2023, 05:55 PM

Possibly Related Threads…
Thread Author Replies Views Last Post
   Maps and screenshots thread aerendyll 1,110 2,543,144 07-26-2026, 09:44 AM
Last Post: Remi-chan
   HEY HEY JAY RAY #1: World Maps JayRay 4 16,294 01-26-2015, 11:21 PM
Last Post: Taylor
   World Maps bacon 18 51,336 01-07-2015, 04:57 AM
Last Post: JayRay
   Getting beyond 999 maps without scripts in Parallax maps. JayRay 1 11,437 10-20-2013, 03:10 AM
Last Post: DerVVulfman
   Big Maps vs. Small Maps bacon 28 79,104 05-09-2013, 06:26 AM
Last Post: MechanicalPen
   How do you design your magic? Samven 12 35,161 10-19-2011, 04:27 PM
Last Post: KasperKalamity
   Design and use of RTP Lunarea 0 6,179 02-17-2010, 09:29 PM
Last Post: Lunarea



Users browsing this thread: 1 Guest(s)