10-08-2012, 11:50 PM 
	
	
	
		The problem is that I am never satisfied at the first try so then I have to recompile the project several times...
With this script, you get (in test mode, only launched from the editor) a test window for the tones in real time.
The key to hide/show the window is F3 by default, you can change it in the Tint_Config module, simpy by editing the KEY value.
I hope this script will be useful!
Render :
 ![[Image: E0FSPqEwqnUJj8JNWJIXCPy1S.png]](http://www.ouplo.com/img/E0FSPqEwqnUJj8JNWJIXCPy1S.png) 
 
Link of the script:
https://github.com/Funkywork/Scripts-rm/...hangeUK.rb
	
	
With this script, you get (in test mode, only launched from the editor) a test window for the tones in real time.
The key to hide/show the window is F3 by default, you can change it in the Tint_Config module, simpy by editing the KEY value.
I hope this script will be useful!
Render :
![[Image: E0FSPqEwqnUJj8JNWJIXCPy1S.png]](http://www.ouplo.com/img/E0FSPqEwqnUJj8JNWJIXCPy1S.png) 
 Link of the script:
https://github.com/Funkywork/Scripts-rm/...hangeUK.rb
my blog : http://blog.gri.im
my scripts : http://blog.gri.im/scripts.html
The Event Extender : http://eventextender.gri.im/UK.html
	
	
my scripts : http://blog.gri.im/scripts.html
The Event Extender : http://eventextender.gri.im/UK.html

 
 
 In game Tone change !
 In game Tone change !
 

 
 
 