Save-Point
In game Tone change ! - Printable Version

+- Save-Point (https://www.save-point.org)
+-- Forum: Material Development (https://www.save-point.org/forum-8.html)
+--- Forum: Scripts Database (https://www.save-point.org/forum-39.html)
+--- Thread: In game Tone change ! (/thread-4384.html)



In game Tone change ! - Grimimi - 10-08-2012

The problem is that I am never satisfied at the first try so then I have to recompile the project several times...
With this script, you get (in test mode, only launched from the editor) a test window for the tones in real time.
The key to hide/show the window is F3 by default, you can change it in the Tint_Config module, simpy by editing the KEY value.

I hope this script will be useful!

Render :
[Image: E0FSPqEwqnUJj8JNWJIXCPy1S.png]

Link of the script:
https://github.com/Funkywork/Scripts-rm/blob/master/VXAce/InGameTONEChangeUK.rb


RE: In game Tone change ! - Samven - 10-09-2012

... MY BODY IS READY LIKE A BOSS TO TRY THIS SCRIPT

I shall report back and let you know how it works! ;D