01-28-2012, 06:22 AM
BUMP
to version 1.4
to version 1.4
Let's hope 14 is a lucky number, eh?
Thanks to Taylor for finding that bug. It was actually related to the previous fix, but didn't account for load errors. The interpreter-based calls now check to see if the spriteset has even been created before attempting to run the particle system. It isn't just if the system is in a valid scene or not.
Well, all I wanted to 'torture' Aluxes some more. =3 Hope you enjoyed the show.


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