11-15-2011, 01:41 AM
can you convert this to a rpg vx script?
Master eventer
call me if you need an unusial event
ex Vehicle, pet
call me if you need an unusial event
ex Vehicle, pet
FPLE : First Person Labyrinth Explorer
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11-15-2011, 01:41 AM
can you convert this to a rpg vx script?
Master eventer
call me if you need an unusial event ex Vehicle, pet
11-15-2011, 02:49 AM
maybe its just me, but these absolutely ruined the original phantasy star games for me. NOT a maze person.
11-15-2011, 09:47 PM
jesse120 > the mapping system in RMVX prevents from converting this script. However if you own a copy of RMXP, you can import your FPLE maps in RMVX. See this thread.
KasperKalamity > dungeons can be fun with a first person view, there's more exploration. Some scripts : Working on :
01-11-2012, 08:47 AM
Very nice script. :D I wonder how FPLE 2 would look like. :D
Would FPLE be compatible with FBLE 2? Could I use my FPLE-maps with FPLE 2? BTW. I played around a little with your engines. ^^ H-Mode7 with FPLE Beware of the Big Bad Wolf! My favorite scripts
01-11-2012, 10:23 PM
Nice video !
FPLE maps won't be compatible with FPLE2, sadly. The FPLE engine v2 uses heightmaps, colormaps, etc., so that areas have a more natural look, and not just composed with flat walls/ground/ceiling. Even if it's still a WIP, if the current version is stable enough, I'll try to release a version soon, so that you can play a little with it. Some scripts : Working on :
01-11-2012, 11:51 PM
(01-11-2012, 10:23 PM)MGC Wrote: Nice video !HOORAY! This sounds awesome. I agonized over how to create objects like engine parts etc. with events but with heightmaps this would be much easier. ^_^ Beware of the Big Bad Wolf! My favorite scripts
01-12-2012, 01:34 AM
You do some crazy good stuff, MGC.
01-15-2012, 11:58 AM
I updated the first post with the version 1.4 : there's just a fix for events graphics.
Some scripts : Working on :
01-27-2012, 11:10 PM
Heyas,
found a new bug. ^^ When I try to add an event to my FPLE-Map an error occurs. The line in which the error occurs depends on the direction the player is. ;) It happens when the event comes in view range. In v 1.3 I hadn´t this error. *shrugs* Greetz Lupi Edith says: Okay I found the mistake. Had to do with the H-Mode7 engine. I placed it under the FPLE engine and that caused the error. Now, when I removed the H-Mode7 engine, it works fine. ^^ Beware of the Big Bad Wolf! My favorite scripts
01-28-2012, 10:49 AM
There were indeed compatibility issues with events if the HM7 engine was included in the project, above or below the FPLE scripts.
I tried to remove these problems --> see V.1.5 in the first post Some scripts : Working on : |
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