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Thread: RPG Inventor
Post: RPG Inventor
Archeia Wrote:
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I was wondering for passability, can you somehow make them dynamic? It's just lately in rpgmaker we do this thing where we use a picture to determine the passability so that slopes ... |
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jneul |
Art and Design
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48,884 |
01-06-2010, 09:49 AM |
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Thread: RPG Inventor
Post: RPG Inventor
chickendips Wrote:
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i cannot wait for the 64x compatibility/version of this, it's wat i been looking for all along. ;)
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I may have to wait for Microsoft to fix the compatibility of Direct x and... |
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jneul |
Art and Design
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44 |
48,884 |
12-23-2009, 05:13 PM |
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Thread: RPG Inventor
Post: RPG Inventor
Ok not a big update, but I finally got my Icons done, how I wanted them to be, with many thanks to OceansDreams(rpg revolution site)
[spoiler]
Screen shot:
http://i714.photobucket.com/albums/ww146/... |
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jneul |
Art and Design
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44 |
48,884 |
12-23-2009, 12:05 PM |
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Thread: RPG Inventor
Post: RPG Inventor
Update: at last now RPG Inventor has the ability to run in the following resolution modes:800 x 600
1024 x 768
1280 x 1024 (full screen)
[spoiler]
pictures:
http://i714.photobucket.com/albums/ww1... |
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jneul |
Art and Design
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44 |
48,884 |
12-20-2009, 05:40 PM |
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Thread: RPG Inventor
Post: RPG Inventor
Update: first of all I would like to make an apology for my absence lately the past two weeks have been very busy, i have now upgraded to windows 7, so i should now be able to get back to working on R... |
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jneul |
Art and Design
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44 |
48,884 |
12-05-2009, 10:40 AM |
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Thread: RPG Inventor
Post: RPG Inventor
Another Update :^_^:, we now have given the ability to adjust the scale that the map is drawn, here are the screenshots
[spoiler=More screenshots]http://i714.photobucket.com/albums/ww146/jneul/rpg%... |
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jneul |
Art and Design
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44 |
48,884 |
11-18-2009, 01:31 PM |
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Thread: RPG Inventor
Post: RPG Inventor
Update: Here are some new screenshots of Event Handing (not scripting)
[spoiler=Event Setup Pictures]
http://i714.photobucket.com/albums/ww146/jneul/rpg%20inventor%20rebrand/screen18.jpg
http://i... |
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jneul |
Art and Design
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44 |
48,884 |
11-14-2009, 05:07 PM |
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Thread: RPG Inventor
Post: RPG Inventor
EJlol Wrote:
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it's the wrong movie ;)
anyway, you really should try to make the map loading faster, cause its annoying if you have to wait every time you switch from map :/
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oops updated t... |
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jneul |
Art and Design
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44 |
48,884 |
11-11-2009, 08:13 PM |
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Thread: RPG Inventor
Post: RPG Inventor
Update: Here you go as promised of movie of the map change event in action (plus music is back working again)
[spoiler=New Movie]
http://i714.photobucket.com/albums/ww146/jneul/rpg%20inventor%20rebran... |
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jneul |
Art and Design
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44 |
48,884 |
11-11-2009, 02:50 PM |
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Thread: RPG Inventor
Post: RPG Inventor
I am keeping that map for when I put in the map change event today, that way I can demonstrate the new interface working much better, it was not much hard work because i was was just alot of copying a... |
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jneul |
Art and Design
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44 |
48,884 |
11-10-2009, 08:41 AM |
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Thread: RPG Inventor
Post: RPG Inventor
Update: I hope you are not too disappointed in this short clip but it shows the RPG Player working with my new interface (at an average of 48-50fps!!), it looks like I have some boundary issues with l... |
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jneul |
Art and Design
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44 |
48,884 |
11-10-2009, 12:46 AM |
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Thread: RPG Inventor
Post: RPG Inventor
Ok another update, here are the screenshots of the Character Setup Dialog
[spoiler=Character Setup Dialog]http://i714.photobucket.com/albums/ww146/jneul/rpg%20inventor%20rebrand/screen12.jpg
http:... |
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jneul |
Art and Design
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44 |
48,884 |
11-07-2009, 05:19 PM |
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Thread: RPG Inventor
Post: RPG Inventor
Here are more screenshots,, I have used the Inquistor Tile Set just to show how flexible the program is
[spoiler]
http://i714.photobucket.com/albums/ww146/jneul/rpg%20inventor%20rebrand/screen7.jpg
... |
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jneul |
Art and Design
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44 |
48,884 |
11-06-2009, 01:14 PM |
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Thread: RPG Inventor
Post: RPG Inventor
Update: good news I fixed the speed at which tiles are added for my new interface last night here is a quick video to show you the new fix in action
[spoiler=add tile fix in action]
http://i714.ph... |
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jneul |
Art and Design
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44 |
48,884 |
11-02-2009, 01:12 PM |
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Thread: RPG Inventor
Post: RPG Inventor
Update:
I have been working really hard on the new interface for RPG Inventor, and finally I have some new things to show you all.
In the next few days expect a flood of new screens, as I am making re... |
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jneul |
Art and Design
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44 |
48,884 |
10-31-2009, 03:03 PM |
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Thread: RPG Inventor
Post: RPG Inventor
PK8 Wrote:
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Okay, I just spoilered every image in this thread, it was killing some internet connections.
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woops sorry, how do i do spoilers on this site, i know how to do it on other sites or is... |
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jneul |
Art and Design
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44 |
48,884 |
10-30-2009, 09:00 AM |
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Thread: RPG Inventor
Post: RPG Inventor
FreakOfNature Wrote:
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Yup, exactly what i did, strange yeah.
E-
Well if you want you can use this tileset to show off your maker anyway, it may get more people interested if you don't use the RMXP ... |
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jneul |
Art and Design
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44 |
48,884 |
10-30-2009, 01:44 AM |
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Thread: RPG Inventor
Post: RPG Inventor
FreakOfNature Wrote:
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Yup i did this before testing the game jneul.
I think i've only felt a little lag/slowdown when scrolling up and down the tileset to choose a piece to set.
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hmmm thats weir... |
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jneul |
Art and Design
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44 |
48,884 |
10-30-2009, 12:39 AM |
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Thread: RPG Inventor
Post: RPG Inventor
FreakOfNature Wrote:
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Alrighty! I will let you know if i have any other probs ^^
Out of curiosity (doesn't matter to me one way or the other), how many people do you have working on each area (pixe... |
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jneul |
Art and Design
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44 |
48,884 |
10-29-2009, 10:28 PM |
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Thread: RPG Inventor
Post: RPG Inventor
FreakOfNature Wrote:
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I seem to be having troubles with the maker, i was able to start editing a map with the regular rtp but here's how it went.
I placed some trees at random, placing some in fro... |
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jneul |
Art and Design
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44 |
48,884 |
10-29-2009, 07:44 PM |