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    Thread: Help with Shop Menu [RPG Maker XP]
Post: RE: Help with Shop Menu [RPG Maker XP]

Hi MechanicanPen Just to let you know changing the window parameters did the trick - all five characters now display! Many Thanks!
JackMonty Code Support 6 11,750 05-23-2013, 10:14 AM
    Thread: Help with Shop Menu [RPG Maker XP]
Post: RE: Help with Shop Menu [RPG Maker XP]

No way! Something as simple as that! I will have a play with this later on and I'll let you know how I get on. Thanks again for your help.
JackMonty Code Support 6 11,750 05-22-2013, 10:17 AM
    Thread: Combo Attacks Script Help
Post: RE: Combo Attacks Script Help

Oh no! You're right I never noticed the EP points change when selecting an opponent! Looks like I better take a look at the script again and see if I can make it deselect the EP values box when select...
JackMonty Code Support 11 11,553 05-04-2013, 10:55 PM
    Thread: Combo Attacks Script Help
Post: RE: Combo Attacks Script Help

Thanks so much MechanicalPen! I guess I got too focused on just looking at the Combo Skills script that I didn't think to look beyond it at other possible elements. This has been a great help an...
JackMonty Code Support 11 11,553 05-04-2013, 11:04 AM
    Thread: Combo Attacks Script Help
Post: RE: Combo Attacks Script Help

Thanks MechanicalPen I've uploaded the game and have sent you a link via PM!
JackMonty Code Support 11 11,553 05-01-2013, 08:41 AM
    Thread: Combo Attacks Script Help
Post: RE: Combo Attacks Script Help

Hi, Here is the full code for draw_item Code: -- #-------------------------------------------------------------------------- def draw_item(index) skill = @data[index] for i in 0...$co...
JackMonty Code Support 11 11,553 04-23-2013, 01:56 PM
    Thread: Combo Attacks Script Help
Post: RE: Combo Attacks Script Help

Hello, The Win_Skill class is meant to add compatibility with COCA's battle scripts. Window_Skill contains the following edited out: #if skill != nil and not $combo_skill.include?(skill.id) ...
JackMonty Code Support 11 11,553 04-22-2013, 01:13 PM
    Thread: Combo Attacks Script Help
Post: RE: Combo Attacks Script Help

I've translated the above script into English and believe the issue is related to the @data.push(skill) where the skill is suppressed from the regular magic menu but the skill points value remains... ...
JackMonty Code Support 11 11,553 04-19-2013, 11:05 AM
    Thread: ProjectMeLT XRXS - 5-6 Character Menu
Post: ProjectMeLT XRXS - 5-6 Character Menu

ProjectMeLT XRXS from http://xrxs.at-ninja.jp/MeLT.htm Introduction Firstly this is not my script! A friend of mine referred me to a handy script to enable a 5 to 6 character men...
JackMonty Scripts Database 0 5,117 04-16-2013, 02:41 PM
    Thread: Changing Window Styles in Game
Post: RE: Changing Window Styles in Game

That WORKED! Thank you so much for all your help! I would never have spotted this. I just have to test it under various circumstances but it all looks good so far. I'll make sure to include you ...
JackMonty Code Support 8 9,564 03-22-2013, 11:54 PM
    Thread: Changing Window Styles in Game
Post: RE: Changing Window Styles in Game

Hi, I tried adding the code you specified to the AMS script under the update section (See below) Code: -- def update super if @message_box_skin != $game_system.windowskin_name @...
JackMonty Code Support 8 9,564 03-21-2013, 11:54 PM
    Thread: Changing Window Styles in Game
Post: RE: Changing Window Styles in Game

Hi, Thanks for your suggestion - I went through and carefully checked all the windows styles - I believe the one that handles the text boxes is the standard "Windows_Message" - they all had a super i...
JackMonty Code Support 8 9,564 03-19-2013, 02:36 PM
    Thread: Changing Window Styles in Game
Post: RE: Changing Window Styles in Game

Hi MechanicalPen! Thanks for the super fast response! Now it might just be me being a bit dense - but I still can't get it to work! I've called "super" in the Window_Windowskin section and it...
JackMonty Code Support 8 9,564 03-11-2013, 12:26 AM
    Thread: Changing Window Styles in Game
Post: Changing Window Styles in Game

Hi All, I need help with a script that is meant to change windows styles during the game. A menu lets you select the window styles and should then apply them. This is working as styles for menus an...
JackMonty Code Support 8 9,564 03-09-2013, 12:07 PM
    Thread: Combo Attacks Script Help
Post: Combo Attacks Script Help

Hi All, I need some help trying to fix a script which handles combo attacks. The script is to use in CCOA's battle system, see below: Code: -- #===============================================...
JackMonty Code Support 11 11,553 03-09-2013, 10:31 AM
    Thread: Charlie Fleed's CTB - Issue with party formation
Post: RE: Charlie Fleed's CTB - Issue with party formati...

Thank you very much for your response! I must have been using an old version of the Animated Battlers as I didn't have a formation section - I've updated the Animated Battlers now and amended the f...
JackMonty Code Support 2 4,700 02-06-2013, 02:21 PM
    Thread: Charlie Fleed's CTB - Issue with party formation
Post: Charlie Fleed's CTB - Issue with party formation

Hi All, I'm struggling to change how party formations are disaplyed uisng Charlie Fleed's CTB 3.2. I have five characters and currently four are displayed in the front row and one in the back ro...
JackMonty Code Support 2 4,700 02-04-2013, 03:02 PM
    Thread: Moghunter Menus: Scene Menu Itigo
Post: RE: Moghunter Menus: Scene Menu Itigo

Hello, I was wondering has anyone ever managed to get this script to dsiplay five characters on the menu or is it limited to just four? I thought the line for i in 0...$game_party.actors.size...
JackMonty Scripts Database 9 21,515 01-31-2013, 01:21 PM
    Thread: Help with Shop Menu [RPG Maker XP]
Post: RE: Help with Shop Menu [RPG Maker XP]

Hello At DerVVulfman - that's a sahme that it is tied down to four characters but would also explain why I couldn't seem to chang it to work! At MechanicalPen - if the 'for i in 0...$game_part...
JackMonty Code Support 6 11,750 12-14-2012, 01:17 AM
    Thread: Help with Shop Menu [RPG Maker XP]
Post: Help with Shop Menu [RPG Maker XP]

Hi All, I’m having a small issue with a shop script – see below. Code: -- #_______________________________________________________________________________ # MOG Scene Shop V1.0 ...
JackMonty Code Support 6 11,750 12-11-2012, 10:43 AM