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12-22-2010, 09:28 PM
All Art is mine use with permission art stealing isn't a healthy habit.
--Introduction--
Ima make this one pretty as hell art display and update it as often as possible.
first Ima split this up into four sections.
-pixel art
-graphic art
-photos
-Music
Then a tutorial area underneath it all ;once I get my youtube in tutorial mode!
Okies now onto the MEAT or of this topic(previously Roses art of deathydoom!!)
--Pixel art
--Graphic Arts--
Crash:Issue 1 oceanromance (manga)
--Photos--
++WARNING++
not all shots are appropriate for viewers
--Musique--
This last section will link you to either Free download Zips(for game music) or my music store and sound cloud.
Katsu Tsuki music store
Katsu Tsuki Soundcloud
Random BGM issue one
Random BGM issue 2
(icant remember whats included in those two bgm folders.)
MidiMadness1(incomplete)
Much love to anyone who clicks the button below.
Also Ive started up commissions.
Check my DA for prices and other stuff.
Roses DeviantART
http://i1224.photobucket.com/albums/ee37...n.png"][/url]
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if i recall correctly then that's one of those rpg maker knock-offs
if you already have rpg maker then it's better to learn rgss than going to engine001.
for starters, rpg maker has already proven game making worthy, aveyond, deadly sin, eternal eden, etc.
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computerwizoo7, please stay on topic (the "tinyass" robot sprite).
Ree Dono, at first I didn't actually notice a difference in the sprites. I usually glance at the picture, then read, then look at it, and the changes in the animation were very minute. With 8 frames you can add more movement than RM's typical 3 (c'mon - even the 4 frames was almost entirely 3, and a duplicate, right?). Emote that walk, get it swaying - or stiffing, since it's a robot, and to me that have to move stiffly or they look too... fake.
Is the gleam in the visor going to be moving left and right as well?
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(12-24-2010, 10:17 AM)Jacket Wrote: computerwizoo7, please stay on topic (the "tinyass" robot sprite).
Ree Dono, at first I didn't actually notice a difference in the sprites. I usually glance at the picture, then read, then look at it, and the changes in the animation were very minute. With 8 frames you can add more movement than RM's typical 3 (c'mon - even the 4 frames was almost entirely 3, and a duplicate, right?). Emote that walk, get it swaying - or stiffing, since it's a robot, and to me that have to move stiffly or they look too... fake.
Is the gleam in the visor going to be moving left and right as well?
Believe it or not pixel art is hard for me.So I justhad to make something that was easy to keep track of.
so Im increadably bad at this level of detial.Im used to huge canvases!
and pencils.lots and lots of pencils.
Im promising that Ill get better at it.
right now though.Im just glad to get something that moves.
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Sorry all the art so big(besides some) I couldnt for the life of me find the spolier box
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Nice pics. you should utilize the spoiler
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... Moving swiftly onwards.
Nice stuff, good proportions and some interesting characters!
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(12-27-2010, 04:54 PM)Kristovski Wrote: Nice pics. you should utilize the spoiler
I can't I dont know how.
whats the code?cause I cant see the button anywhere.
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[*Spoiler] [*/Spoiler]
Take out the * :)
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