Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
[XP Script] Dynamic Maps Expanded
Author Message
DerVVulfman Offline
Fearless Leader
Fearless Leader

Posts: 9,547
Joined: May 2009 {mydownloads_submissions}
#11
RE: Dynamic Maps Expanded

At first glance, that would be a traditional means.  But I have a means that is much more elegant. And in that...

BUMP
To Version 1.5

No longer does this script need to alter-alias the Scene_Title or Scene_Load class.  The actual Dynamic Maps class is now created and stored within Game_System.  So when you start a new game, Game_System creates the Dynamics Map class.  When you save or load data,  the Dynamics Maps class is saved or loaded within it. And all references to the maps now points to the Game_System class.

I find it better to try and store data within already existing classes that get stored within the save files other than making new marshals.  Certain things could happen if more than one custom system does the same and files loaded don't get retrieved in the same proper order.

Up is down, left is right and sideways is straight ahead. - Cord "Circle of Iron", 1978 (written by Bruce Lee and James Coburn... really...)
[Image: QrnbKlx.jpg]

07-06-2021, 04:08 AM
Find Reply
Melana Offline
Asleep in the Fantasy
****
Registered

Posts: 405
Joined: Sep 2015 {mydownloads_submissions}
#12
RE: Dynamic Maps Expanded

Alright, I updated the script to your more elegant version now and I think now everything works as it should be.
07-06-2021, 04:31 PM
Find Reply


Possibly Related Threads…
Thread Author Replies Views Last Post
   BIG MAPS DerVVulfman 28 10,464 12-08-2020, 04:34 AM
Last Post: DerVVulfman
   DoubleX RMMZ Dynamic Data DoubleX 1 1,123 09-22-2020, 03:10 PM
Last Post: DoubleX
   Expanded Encounter Areas DerVVulfman 3 1,423 08-09-2020, 03:34 AM
Last Post: DerVVulfman
   The Charlie Mini-Map / Dynamic Maps Patch DerVVulfman 1 1,414 07-01-2020, 03:32 AM
Last Post: DerVVulfman
   Diablo II Waypoints - Expanded DerVVulfman 1 1,175 06-18-2020, 04:36 AM
Last Post: DerVVulfman
   H-Mode7 maps in RMVX Ace MGC 5 34,087 12-29-2018, 05:04 PM
Last Post: Kamillo
   DoubleX RMMV Dynamic Settings Compatibility DoubleX 0 2,357 08-28-2016, 03:13 PM
Last Post: DoubleX
   DoubleX RMMV Dynamic Settings DoubleX 0 2,771 08-15-2016, 03:36 PM
Last Post: DoubleX
   DoubleX RMMV Dynamic Data DoubleX 5 5,135 01-29-2016, 01:40 AM
Last Post: DoubleX
   DoubleX RMVXA Dynamic Data DoubleX 2 3,509 11-12-2015, 01:54 AM
Last Post: DoubleX



Users browsing this thread: