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 Hello.
#1
Hi. I'm developing my game in RPG Maker XP. I love to create immersive worlds, eye candy maps and well thought out game mechanics. Nice to meet you. :)
#2
Hello, and welcome!  Grinning

I hope you enjoy your stay here!  Blushing + Cheery 

If you need anything, ask away  Happy
#3
*HOWUUUU!!!!* (Translation from Lycan: How do you do?)

So we have another mapper! Do you have expertise in making event systems? Any other skills? Inquiring wolves wanna know. Laughing
Up is down, left is right and sideways is straight ahead. - Cord "Circle of Iron", 1978 (written by Bruce Lee and James Coburn... really...)
[Image: QrnbKlx.jpg]

#4
Welcome to save-point! Care to share a screenshot or two? I'd love to appreciate your work.
#5
I'm definitely the best when it comes to overall game visuals. I can create event systems like advanced day/night or lockpicking system. My weak point is without a doubt RGSS, I'm capable of doing simple edits but that's it.
#6
Ahh..  an Eventer.  In truth, the heart of RPG game making since these engines first came out.  Never knock an eventer because the events are fundamental to any actions on the map.  No event, no NPC, chest or player-dude on the screen... evah.
Up is down, left is right and sideways is straight ahead. - Cord "Circle of Iron", 1978 (written by Bruce Lee and James Coburn... really...)
[Image: QrnbKlx.jpg]

#7
I woudn't call myself an eventer. I just know how to use commands provided by the program. :P It doesn't require as much work, as writing scritps.
I added one ss from my project in previous post, for interested.
#8
Looks pretty good. There's a feel of actual, natural terrain to it.
The most important lesson I learned from AD&D is this: Trolls are best killed with fire.

[Image: SP1-ResourceHunter.png]
#9
Thank you. I do my best to place every element wisely, instead of overloading map with stuff. :)
#10
Nice, it has a certain Feng Shui to it. Good work!




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