05-25-2011, 09:04 PM 
	
	
	
		Thank you, again, MGC. The camera help is greatly appreciated.
	
	
	
	
	
|  H-Mode7 | 
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		05-25-2011, 09:04 PM 
	
	 
		Thank you, again, MGC. The camera help is greatly appreciated.
	 
		
		
		05-27-2011, 12:36 PM 
	
	 
		Is possible to change the position of shadow? To the south for example.
	 
		
		
		05-28-2011, 08:16 AM 
	
	 
		edmhotta > as I said to Armorphor, it's on the To-Do list, but that's not the top priority. Perhaps you should try with a 90° rotated map ?  Some scripts :  Working on : 
		
		
		05-31-2011, 09:09 PM 
	
	 
		How to do table,fence etc Like this: ![[Image: fdsfsk.png]](http://img848.imageshack.us/img848/5679/fdsfsk.png)  And how to desable shadow? 
		
		
		06-02-2011, 06:27 AM 
	
	 
		There is only one polygon with a displacement mapping effect. It's just an embossed map. So you can't add elements above the map or with holes, like tables. I plan to add FPLE-like surfaces, so you can rotate around events that don't always face the camera. To disable shadows for the whole map - you have to draw shadows manually using shadowed tiles-, add [DL] in the name.  Some scripts :  Working on : 
		
		
		06-05-2011, 01:45 AM 
	
	 
		Don't have "Flat" on this H-Mode 7?
	 
		
		
		06-05-2011, 07:07 AM 
	
	 
		Nope. Same thing that for the Neo Mode 7. However, if you want to have an unmoving flat event on the ground, you can draw it in the tileset, then add a transparent event. But thank you for pointing out what could be improved in this engine.  Some scripts :  Working on : 
		a Hi MGC. I am using this script. This script is very wonderful. By the way, there is a problem of anxious. When Translucent alpha channel's character graphic comes in succession mutually, the display becomes strange. for example, 185-Light02 character graphic. 
		
		
		06-06-2011, 06:06 PM 
	
	 
		I have to thanks you. lol Some results: ![[Image: unled2rt.png]](http://img832.imageshack.us/img832/4499/unled2rt.png) Ah ,see the left roff of house.Why on the right is normal and the left not. And tell me more about this FPLE. | 
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