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 Additional Bitmap Methods
#1
Additonal Bitmap Methods
v0.9
By: Untra and Glitchfinder

Introduction

This is a set of additional methods that can be applied to desired bitmaps by scripters to make interesting things happen to them. Most of them are irreversible, but I intend to change this in the future so that the effects are not only reversible, but also so that they can be applied to the course of entire viewports, or the whole screen so as to make unique transitions or screen effects. Would probably go well coupled with an anti-lag script, or a faster computer :/

Current Features
Brighten
Darken
Invert
Grayscale
Pixelate (in v0.5 only)
Frost (in v0.5 only
Hyper Contrast
Monochrome
Emboss (still buggy)
Sepia
Sharpen
Soften
Crosseye (coming soon)


Script
There are two versions currently out; v0.9 and v0.5. Version 0.5 has the frost and pixelate methods, while version 0.85 works with a .dll that makes the methods work instantaneously, and comes with many more additional methods. The v1.0 release should have a functional Frost working.
v0.9
v0.5

Instructions

Stick right above main, like you know you should.
This script is mostly for more advanced scripters that want to do more complex things with graphics. Its still buggy, and I intend to add more features.

FAQ

maybe later.

Compatibility

Not that I know of.

Credits and Thanks
To the makers of the MACL; that script inspired me to write this
And to Paint.Net, which helped me figure out how to make the Frost and Pixelate methods.

Authors Note
Feel free to ask for some new features. If they're not too complex, I might (try to) add them in.

Terms and Conditions
Licensed under the WTFPL public licence. Click here for more information.
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#2
I remember doing something like this for icons - because on large bitmaps this is far too slow. It's still nice to share it though. ^^
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#3
Update: New version out:
v0.85
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#4
Man if you make something like the radial_blur from RMVX i will love you forever.

This script is great :D
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#5
Update: New version out with a bunch of new methods.
v0.9

Thanks for all of the compliments everybody! This will probably wind up being my summer project, so if you have anything you'd like to request, I'm more than happy to (attempt) putting it in.
As for the radial blur, its possible but fairly difficult. As soon as I figure out Crosseye, radial blur should be far easier.
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