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 Scripter's tool - String representation of Table Zeriab Member Posts: 110 Threads: 26 Joined: May 2009 Thanks: 0 Given 0 thank(s) in 2 post(s) 03-06-2008, 05:17 AM Here is an extension to the table class which implements in to_s method so a more easily readable string is returned. This should work both on RMXP and on RMVX since the structure of the hidden class is similar enough. Code:```class Table   ##   # Gives a special string representation. (For debugging purposes mostly)   #   def to_s     if ysize == 1       begin         return to_s_1d       rescue # In the rare case where you have a 2- or 3-dimensional       end    # table with ysize = 1     end     if zsize == 1       begin         return to_s_2d       rescue # In the rare case where you have a 3-dimensional table       end    # with zsize = 1     end     return to_s_3d   end      ##   # Returns a representation of the 1-dimensional table as a string   # Assumes that the table is 1-dimensional. Will throw an error otherwise   #   def to_s_1d     str = '['     for i in 0...(xsize-1)       str += self[i].to_s + ', '     end     str += self[xsize-1].to_s + ']'     return str   end      ##   # Returns a representation of the 2-dimensional table as a string   # Assumes that the table is 2-dimensional. Will throw an error otherwise   #   def to_s_2d     str = '['     for j in 0...ysize       str += "\n["       for i in 0...(xsize-1)         str += self[i,j].to_s + ', '       end       str += self[xsize-1,j].to_s + ']'     end     str += "\n]"     return str   end      ##   # Returns a representation of the 3-dimensional table as a string   # Assumes that the table is 3-dimensional. Will throw an error otherwise   #   def to_s_3d     str = '{'     for k in 0...zsize       str += '['       for j in 0...ysize         str += "\n["         for i in 0...(xsize-1)           str += self[i,j,k].to_s + ', '         end         str += self[xsize-1,j,k].to_s + ']'       end       str += "\n]"     end     str += '}'     return str   end end```Enjoy - Zeriab Thanks given by: « Next Oldest | Next Newest »

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