01-22-2009, 01:22 PM 
	
	
	
		Animation Bug Fixed
by Woratana
Release Date: 21/05/2008
 
 
Introduction
I'm not sure how many people noticed that...
 
when you show animation on character,
and you move in the map that bigger than 17 x 13 which cause map to scroll.
The animation will move with the screen, instead of stay on character.
 
So I scripted this one to fixed it~
 
 
Screenshots
No need...
 
 
Script
Place it above main
![[Image: 25thhqt.jpg]](http://i28.tinypic.com/25thhqt.jpg)
 
 
Instruction
You can place this script in any slot below the slot 'Sprite_Base' ;)
 
 
Author's Notes
Free for use in your work~
	
	
	
	
by Woratana
Release Date: 21/05/2008
Introduction
I'm not sure how many people noticed that...
when you show animation on character,
and you move in the map that bigger than 17 x 13 which cause map to scroll.
The animation will move with the screen, instead of stay on character.
So I scripted this one to fixed it~
Screenshots
No need...
Script
Place it above main
![[Image: 25thhqt.jpg]](http://i28.tinypic.com/25thhqt.jpg)
Code:
#=========================================================================
# ? ? [VX] Animation Bug Fixed ? ? by Woratana (21/05/2008)
# * Fixed bug that animation will follow screen, not stay on character~ *
# * You can place this script in any slot below the slot 'Sprite_Base'
#-------------------------------------------------------------------------
class Sprite_Base < Sprite
  alias wora_bugfix_sprbas_upd update
  def update
    if !@animation.nil?
      if @animation.position == 3
        if viewport == nil
          @animation_ox = Graphics.width / 2
          @animation_oy = Graphics.height / 2
        else
          @animation_ox = viewport.rect.width / 2
          @animation_oy = viewport.rect.height / 2
        end
      else
        @animation_ox = x - ox + width / 2
        @animation_oy = y - oy + height / 2
        if @animation.position == 0
          @animation_oy -= height / 2
        elsif @animation.position == 2
          @animation_oy += height / 2
        end
      end
    end
    wora_bugfix_sprbas_upd
  end
endInstruction
You can place this script in any slot below the slot 'Sprite_Base' ;)
Author's Notes
Free for use in your work~

