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0verworld Isometric Movement
#1
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It's my third Script. First Edit.

Well, first find:

Find in SDK or Game Player
Code:
case Input.dir4
    when 2
      move_down
    when 4
      move_left
    when 6
      move_right
    when 8
      move_up
    end


Now replace that with this:

Code:
if $game_switches[3997] == true
      case Input.dir4
      when 2
        #move_down
        move_lower_left
        when 4
        #move_left
        move_upper_left
        when 6
        #move_right
        move_lower_right
        when 8
        #move_up
        move_upper_right
        end
      else
    case Input.dir4
    when 2
      move_down
    when 4
      move_left
    when 6
      move_right
    when 8
      move_up
    end
  end


Now Everytime you turn on Switch number 3997 your movement will turn Isometric. I've been working on Charsets since yesterday. but for right now.

Top of Charset = bottom Left
Top Middle = Top_left
Bottom Middle = Bottom Right
Bottom = top_right






There is also a little bit of an Edit to another class Game Character 3:

find def move_lower_left

and right under it put turn_down

for:

def move_lower_right ~put~ turn_right

for:
def move_upper_left ~put~ turn_left


for:
def move_upper_right ~put~ turn_up



If you dont understand something Tell me.
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