Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
 Drago Pixel Movement
#1
Drago Pixel Movement
Version: 1.10

Introduction

Well, title explains everything.

Screenshots

[Image: z9Tlc.png]

Script

XP Version

VXAce Version

Instructions

This script only reduce player step into half tile (16px) when there is no forced movement (events, etc).
Other events still behaves normally.

To enable / disable the script, use : $game_player.pixel_movement = true / false

Compatibility

Will cause problem with other movement script.

Author's Notes

Enjoy~

Terms and Conditions

Free for Commercial / Non Commercial Use.
Reply }
#2
Script updated (XP version)
- Fixed issue with event touch triggers.
Reply }


Possibly Related Threads…
Thread Author Replies Views Last Post
   Enhanced Squad Movement DerVVulfman 5 5,353 02-24-2023, 04:40 PM
Last Post: DerVVulfman
   Drago Save Layout LiTTleDRAgo 2 6,026 10-09-2017, 07:08 AM
Last Post: LiTTleDRAgo
   Drago Iconset Loader LiTTleDRAgo 0 3,867 05-17-2017, 09:31 AM
Last Post: LiTTleDRAgo
   Drago Message Log LiTTleDRAgo 0 4,419 08-31-2016, 01:22 PM
Last Post: LiTTleDRAgo
   DoubleX RMVXA Diagonal Movement DoubleX 0 4,205 08-15-2015, 02:13 PM
Last Post: DoubleX
   DoubleX RMVXA Pixel Movement DoubleX 1 5,608 08-15-2015, 04:51 AM
Last Post: DoubleX
   GPLAT Pixel Platformer Revised DerVVulfman 0 4,167 10-02-2014, 04:14 AM
Last Post: DerVVulfman
   WASD Movement Helladen 2 7,721 02-27-2014, 05:10 AM
Last Post: Helladen
   Advanced Movement 1.2 Helladen 1 5,128 01-25-2014, 02:25 AM
Last Post: Helladen
   Victor Engine - Pixel Movement Victor Sant 0 4,944 06-29-2012, 08:43 PM
Last Post: Victor Sant



Users browsing this thread: