11-16-2013, 04:17 PM
Okay, here's the question... with that knowledge on the MapData, is it possible to have it brong in tilesets from OTHER tile graphics not IN that tileset?
For instance, I'm using say Field, and I want to grab Til;e 5 from Dungeon in the same slot (we will say... TileB) Can I get this mapdata to pull up DungeonB, Tile 5, and place it in place while the reszt of the map still utilizes tiles from the FIELD tileset?
For instance, I'm using say Field, and I want to grab Til;e 5 from Dungeon in the same slot (we will say... TileB) Can I get this mapdata to pull up DungeonB, Tile 5, and place it in place while the reszt of the map still utilizes tiles from the FIELD tileset?
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