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 The Spirit of Darkness
#11
(09-09-2021, 04:12 AM)habs11 Wrote:
(09-04-2021, 05:58 PM)kingray100 Wrote: Finally found some time from my busy schedule to play about maybe a quarter into the game(just got into Kingston, told to go to harbor).
I have some questions about the game as a whole. Would it be fruitless to mention them here? Or would you prefer some kind of PM instead?
I know this is quite an old project but I figured feedback is always welcome in a small community like this.
I am still currently working on my project as well and hope to be able to publish my game to the public for free.

Glad to hear it, friend! By all means, please ask, and I would be happy to help!

Ok here goes:
- I just got done with the Namarra town events, with the whole sneaking scene and backstory dump. I was told to go to Antilles but, I can't seem to find it. I feel like I've been everywhere, and the one place in the snowy region won't let me enter(I figured that was Antilles since that was the only town I haven't entered yet.) So where exactly is Antilles?

- Some other trivial questions about design. Are most of the houses in this game purely for decoration? I've gone inside these houses expecting some secret treasure or some secret side quest. But instead I get nothing. Am I missing something?

-Are there no items hidden within the background of the game(like barrels, drawers,etc)?

-Were the towns meant to be next to impossible to navigate due to the tight corridors filled with mindless NPCs(and extremely large population of stray animals) that block my path constantly? Lol.

- Are the enemies meant to hit so hard all the time? I feel like every encounter I have is like a mini-boss fight. I've grinded a bit and still these regular enemies are hitting me for like 600+ damage, usually with some debilitating status effect that needs to be taken care of. I have the best gear I can get via the stores that are accessible.

-Is Titus supposed to be lackluster for the first part of the game? He seems like the most generic type of soldier, with no special abilities other than having a particular skill that does bonus damage to reptiles or beasts. His basic attack is extremely weak, and considering most enemies have like around 1k HP at this point, spending 8-9 turns basic attacking with him would be super long, boring, and dangerous considering the enemies do 4-5x that much damage in every move they have. Not to mention Titus is made more useless by the fact he can't attack flying enemies. I assume he becomes less useless later? I honestly wish I could switch him out for his sidekicks lol.

That's it for now. These questions have been bothering me for awhile now lol.
Reply }


Messages In This Thread
The Spirit of Darkness - by habs11 - 07-13-2016, 03:34 AM
RE: The Spirit of Darkness - by Ahzoh - 07-21-2016, 05:36 AM
RE: The Spirit of Darkness - by habs11 - 07-24-2016, 06:29 AM
RE: The Spirit of Darkness - by kingray100 - 08-28-2016, 04:33 AM
RE: The Spirit of Darkness - by habs11 - 09-12-2016, 03:30 AM
RE: The Spirit of Darkness - by jreagan406 - 03-07-2017, 02:34 AM
RE: The Spirit of Darkness - by habs11 - 03-20-2017, 03:52 AM
RE: The Spirit of Darkness - by kingray100 - 09-04-2021, 05:58 PM
RE: The Spirit of Darkness - by habs11 - 09-09-2021, 04:12 AM
RE: The Spirit of Darkness - by kingray100 - 09-09-2021, 06:02 PM
RE: The Spirit of Darkness - by habs11 - 09-14-2021, 03:57 AM
RE: The Spirit of Darkness - by kingray100 - 09-14-2021, 07:44 AM
RE: The Spirit of Darkness - by habs11 - 09-21-2021, 05:01 AM
RE: The Spirit of Darkness - by kingray100 - 09-21-2021, 04:05 PM
RE: The Spirit of Darkness - by kingray100 - 09-26-2021, 12:24 AM
RE: The Spirit of Darkness - by habs11 - 10-01-2021, 03:11 AM
RE: The Spirit of Darkness - by kingray100 - 10-02-2021, 04:50 PM
RE: The Spirit of Darkness - by habs11 - 10-11-2021, 12:23 AM



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