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 Sympathetic antihero/villain?
#3
Thanks for the input. It's kinda nice to be able to bounce ideas off of people.
Yeah, I definitely think humor would soften the blow of the evil characters. Of course, making it so that they have semi-realistic goals (or at least mocking the non-realistic ones) would help.
Also, I was considering having the hero defeat the villain whenever the met or something like that, or at least at the end. Currently, though, I'm considering creating consequences for the villain's actions/outcomes in battles. For instance, if he decides to kill somebody who opposes him, people might react to him with hatred or fear, but if he has good PR, people would be more friendly. It'd require a bit more work, but I like writing dialogue and plots more than pretty much anything else.
Also, yeah, I've been meaning to play Overlord and/or Dungeon Keeper for a long time. I guess this gives me an excuse.
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Messages In This Thread
Sympathetic antihero/villain? - by Mythsage - 03-18-2010, 05:56 PM
Sympathetic antihero/villain? - by Lunarea - 03-18-2010, 07:49 PM
Sympathetic antihero/villain? - by Mythsage - 03-18-2010, 10:34 PM



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