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 Possible to move battle actors when escaping?
#6
I've tried this before and never managed to achieve it. What -may- be happening is that the battle moves on to the ending processes before the battlers can take a step, this cutting it off.

There is a definition in Animating Battlers that can do all the moving and animating for you - I know it works for the rest of my customisations, but... yeah. Here it doesn't. The definition is setmove, here's an example of it actually for running away. Seems I still have it in my game, but it never happens.
PHP Code:
# Remove actor
      
for actor in $game_party.actors
        
@spriteset.battler(actor).setmove(actor.screen_x 250actor.screen_yactor.screen_z)
      
end 
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Messages In This Thread
RE: Possible to move battle actors when escaping? - by Taylor - 07-25-2012, 02:57 AM

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