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 Cursor, Selection, and Scrolling
#1
Hi Save-Point:

I've been working on a script that functions as a Skill menu, similar to skills in Dungeons and Dragons, Elder Scrolls, Fallout, or even Star Wars Knights of the Old Republic. I have the menu displaying, but I've run into a slight snag- I don't know how to add a movable selection cursor to the scene that specifically affects the window, how to load up another window on top of it (and pass in relevant information), and how to scroll the view, as I can only display 11 entries right now.


The code I'm using is designed for RPG Maker VXAce, however, the only Ace functionality that I really make use of is the DataManager (which handles marshall.dump), and SceneManager (calls scenes), so this script can be easily ported to VX, and should be compatible in its current form.
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Messages In This Thread
Cursor, Selection, and Scrolling - by tnsi - 01-08-2012, 01:08 PM
RE: Cursor, Selection, and Scrolling - by tnsi - 01-08-2012, 09:50 PM
RE: Cursor, Selection, and Scrolling - by Zeriab - 01-09-2012, 12:39 AM
RE: Cursor, Selection, and Scrolling - by tnsi - 01-09-2012, 02:17 AM
RE: Cursor, Selection, and Scrolling - by tnsi - 01-09-2012, 08:32 PM

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