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 Forum Script Listings
#36
[Image: other.png]
Basically, everything else.

Other: A-Z

Alisha's Removables
by DerVVulfman (March 7, 2013)

This system acts upon Alisha's Storage Containers, and lets you actively pick up certain containers which will show up in the Party's Item list. Likewise, the player can take a container he's carrying and set it back down wherever he wishes.


Alisha's Storage Containers
by DerVVulfman (July 23rd, 2009)

This system allows you to create re-usable chests and other forms of containers on your map. Rather than just finding a chest to get your loot, you can return to the chest and put stuff back in for later. You can put items, weapons, armor and even gold into these storage containers which you can retrieve later.


Caesar Cipher Text Encryption and Decryption System
SoulPour777 (February 16, 2015)

This script allows the user to encrypt and decrypt a text in the format of Caesar Cipher.


Chaos and Order System VXA
SoulPour777 (March 10, 2014)

The world is divided into Chaos and Order. Be it that every crime results to Chaos and good acts results to Order. This script monitors a value of a variable and shows its value on the Chaos and Order windows.


Disc Changer
by Zeriab (August 21st, 2008)

This script allows you to change discs where each disc can contain 999 maps. The transitions between each disc works seamlessly just like a normal transfer.


DoubleX RMMV Death Records
DoubleX (February 19, 2016)

Lets users mark the actors/enemies' death times via their IDs.


Encoder
by DerVVulfman (May 19, 2006)

This provides a simple encryption system known as the 'Random Number Seed' style of encryption. To encrypt a value, you need two things... the file or line of text, and a codekey which you use to encode the data. The system will generate your encryption cypher based on that codekey and do the work for you.


KChest XP
kyonides (September 4, 2012)

This script lets you easily create chests to store your items, weapons or armors or just all of your stuff. Of course you may take whatever is in those lonely and long forgotten chests. You are not supposed to animate the chests, it is already taken care of by the script.


KChest XP VX 2016
kyonides (November 11, 2016)

This is just another Treasure Chest script for RMXP and RMVX.. Some of you people might have noticed I had published a similar script long time ago, back in 2012 or so, but this time I'm posting a revamped version that also lets you store gold as an item in your chests. Weird, huh?


KInquire XP[/Hightlight]
by Kyonides (August 13, 2021)

What have you been doing as of late?
I've been investigating some weird events that have been taking place in a small place called Kustom Town as of late.
Have you got any piece of valuable information, sir?
A contact, the name of any serial killer Killer , a suspicious location, a piece of evidence. Anything, pretty much anything, might prove to be quite helpful at the end of the day.
It seems that some suspicious character might have an accomplice out there...
All of the pictures required by my script should be placed in the Graphics/Pictures directory.


[Highlight]KOpenWeb
by kyonides (January 25, 2023)

Did you ever need to open the URL of your game's website?
Well, now there is a chance to do it!
Just copy this scriptlet of mine and paste it below Scene_Debug.


KTimers
kyonides (October 30, 2012)

This script should let you create events like growing plants. The benefits are interesting, you won't find any timer on screen and the corresponding timers will keep running even if you're on another map. Don't worry about them running forever, they'll stop right after they reach their "ripe stage". Only a player hitting the OK button while standing right in front of the event could reset the timers.


KyoLang
kyonides (January 6, 2012)

This script should allow you to include more than one language in your game projects but it should be the last script you include in your project.


KyoWatch
by Kyonides (December 27th, 2008)

It allows the player to set a clock, configure a calendar (made of simple text sprites for now), so the player may think the game has its own clock for calculating when any event might happen and it may not be affected by the OS clock / calendar at all and even so the data will look realistic.


Marie's Scripted Cutcenes & Credits
by DerVVulfman (February 17th, 2009)

Rather than use the traditional system of using map events to create a cutscene for your game, this system accesses a premade list of commands which it uses to carry out audio and video cues.


MultiCurrencies
by DerVVulfman (March 5, 2008)

This system allows you to establish different forms of currencies in your gaming world, not just the one called Gil (or gold or whatever you wanna rename it). As such, you could have 2, 3 or 15 different forms of currency.

As a bonus, the demo in this post includes a banking script made for this system. It includes a currency conversion system.


NetPlay 2.0
by Me™, Mr.Mo, Trebor777, GoldenAura & Others (July 15th, 2007)

Using the provided scripts you can play RMXP over the internet. Version 2.0 made this extremely stable. For small ORPGS and usage for it's network abilities it is perfect, however, although it is technically capable of them, MMORPGs still need a good server admin and script debugging to maintain a working game.


No Hang Script
by Zeriab (April 7th, 2008)

As many of you probably know you get a 'Script Hanging' error if a script takes too long to process.

This code snippet works by calling Graphics.update if this has not happened in a long time. A separate thread is running which checks up on the time. It should not affect the speed of the main thread in any significant way. It will not work if you have DLL calls which takes too long though.

THIS IS A SCRIPT YOU DON'T JUST ADD.


Old Ocarnia script
by Nachos (December 20th, 2007)

Play an ocarnia.


OpenChest
by kyonides (July 17, 2023)

Did you ever wanted to configure your chests the easiest way possible?
Now you can do that at any time!
And how exactly does that work?
Well guys, you simply need to create your event and turn on a single game switch and start adding gold, items, weapons or armors at will.
The script will turn off the switch before exiting the scene.


Reputation System Orpheus
Soulpour777 (August 10, 2014)

This script allows you to create a reputation system with a graphical user interface.[/Highlight][/Thread]

Scene_Bonus EX
Soulpour777 (March 20, 2014)
[FSLText]This new added scene allows the player to take a Bonus Item. The Bonus Item is only available if the certain computer time is achieved and a certain switch is turned on. The switch is automatically turned off when the item is taken. This serves as the counter to "Taken" and "Not Taken" for the item.


Scene Display Ex
Soulpour777 (March 20, 2014)

This script allows you to display different images of different kind, of which it serves as a multipurpose custom scene. It can be a monster book, town book, encyclopedia of items, encyclopedia of people met, notebook or any other types of images you want to display. The script intends to display image rather than a embedded text or graphic is because for the developer to be free on making their designs on the image shown rather than limited graphic shown from the maker.


Scheduler ~ Scripting Tool
by Zeriab (November 27th, 2008)

How many of you tried creating a parallel process where you put in an amount of frames and then a script call or something else afterwards?
Basically a simply way of doing something after an amount of frames. This is the principle behind the script. To schedule pieces of code to be executed after an arbitrary amount of frames. No making decrementing counters. The scheduler takes care of all that or well most of it. It is still not as simple as using the wait event command.


Single / Multiplayer Options for NetPlay 2.0
by DerVVulfman (May 14th, 2009)

This system allows you to create games utilizing the NetPlay 2.0 system that may also be played offline. Think about it. Rather than designing two separate games (one online and one offline) with the same game maps, characters and series of quests, you can create a single contiguous project.


Soul Engine Ace – Actor Banned Names Script
SoulPour777 (February 27, 2014)

This script allows you to create a list of Banned Names or Words that allows you to create different effects when a banned word is being entered by the player.


Soul Engine Ace – Cutscene Screen
SoulPour777 (February 27, 2014)

Do you want a specific screen size when you have a cutscene? This script does it. Your screen is changed to a new resolution in order to supply cutscenes and gives cover to what should only be seen on screen.


Soul Engine Ace - Picture Cutscene Controller
SoulPour777 (February 27, 2014)

This script creates a cutscene picture to visualize a cutscene. It also disables the menu during cutscene, which means the player can't open the menu when they are inside a cutscene. It does not extend until the battle phase, which makes it unique and easy to control.


Storage System
By Bravo2Kilo (November 4, 2012)

This script adds a storage system to the game, allowing the player to store and withdraw items and gold, key items can't be put into storage. This script also lets you have multiple storages.


Syvkal's Image Gallery
by Syvkal (May 10th, 2008)

I made this script for a request by Punk. But now he doesn't need it... so I can post it for anyone else who wants it. It makes a scene that holds all the pictures in a certain directory, which you can then click on and it shows them full size.


Timer Rewrite
by Mac ()

This script allows you to turn your timer display on/off, it allows you to change the opacity of the timer, it allows you to used fixed positioning e.g. Top Left, Bottom Right etc and it also allows you to set an exact position on the screen for it to appear, along with being able to change it's exact font size and font type.


Z9 Project Protection Script
Narzew (September 10, 2012) [Image: Broken.png]

This script is designed to protect RPGMaker XP games from being unencrypted. As it has its own project files, do not unpack in the same folder as your project lest yours may be replaced.


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Messages In This Thread
Forum Script Listings - by DerVVulfman - 06-19-2009, 04:00 AM
Forum Script Listings - by DerVVulfman - 06-19-2009, 04:04 AM
Forum Script Listings - by DerVVulfman - 06-19-2009, 04:04 AM
Forum Script Listings - by DerVVulfman - 06-19-2009, 04:08 AM
Forum Script Listings - by DerVVulfman - 06-19-2009, 04:08 AM
Forum Script Listings - by DerVVulfman - 06-19-2009, 04:09 AM
Forum Script Listings - by DerVVulfman - 06-19-2009, 04:09 AM
Forum Script Listings - by DerVVulfman - 06-19-2009, 04:09 AM
Forum Script Listings - by DerVVulfman - 06-19-2009, 04:10 AM
Forum Script Listings - by DerVVulfman - 06-19-2009, 04:10 AM
Forum Script Listings - by DerVVulfman - 06-19-2009, 04:11 AM
Forum Script Listings - by DerVVulfman - 06-19-2009, 04:11 AM
Forum Script Listings - by DerVVulfman - 06-19-2009, 04:12 AM
Forum Script Listings - by DerVVulfman - 06-19-2009, 04:13 AM
Forum Script Listings - by DerVVulfman - 06-19-2009, 04:14 AM
Forum Script Listings - by DerVVulfman - 06-19-2009, 04:14 AM
Forum Script Listings - by DerVVulfman - 06-19-2009, 04:17 AM
Forum Script Listings - by DerVVulfman - 06-19-2009, 04:18 AM
Forum Script Listings - by DerVVulfman - 06-19-2009, 04:18 AM
Forum Script Listings - by DerVVulfman - 06-19-2009, 04:18 AM
Forum Script Listings - by DerVVulfman - 06-19-2009, 04:18 AM
Forum Script Listings - by DerVVulfman - 06-19-2009, 04:19 AM
Forum Script Listings - by DerVVulfman - 06-19-2009, 04:20 AM
Forum Script Listings - by DerVVulfman - 06-19-2009, 04:20 AM
Forum Script Listings - by DerVVulfman - 06-19-2009, 04:21 AM
Forum Script Listings - by DerVVulfman - 06-19-2009, 04:21 AM
Forum Script Listings - by DerVVulfman - 06-19-2009, 04:21 AM
Forum Script Listings - by DerVVulfman - 06-19-2009, 04:21 AM
Forum Script Listings - by DerVVulfman - 07-06-2009, 05:14 AM
Forum Script Listings - by DerVVulfman - 08-04-2009, 04:04 AM
Forum Script Listings - by DerVVulfman - 09-21-2009, 04:59 AM
Forum Script Listings - by DerVVulfman - 11-09-2009, 05:46 AM
Forum Script Listings - by DerVVulfman - 11-09-2009, 05:47 AM
Forum Script Listings - by DerVVulfman - 12-07-2009, 05:14 AM
Forum Script Listings - by DerVVulfman - 01-11-2010, 04:45 AM
Forum Script Listings - by DerVVulfman - 02-08-2010, 06:38 AM

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