10-27-2009, 03:39 AM 
	
	
	
		You mean??
 
Meh, why not have a patch that just replaces it? Got no probs there.
Oh, and for the record, I am planning a little extra work to MultiSlots where unarmed/unequipped characters do not suffer from '0' Attack, Strength, etc scores. Kinda like having an Unarmed Attacks script built in.
	
	
	
	
Code:
#--------------------------------------------------------------------------
  # * Change Equipment
  #     equip_type : type of equipment
  #     id    : weapon or armor ID (If 0, remove equipment)
  #--------------------------------------------------------------------------
  def equip(equip_type, id)
    case equip_type
    when (self.dual_wield? ? 0..1 : 0)  # Weapon
      if id == 0 || $game_party.weapon_number(id) > 0Meh, why not have a patch that just replaces it? Got no probs there.
Oh, and for the record, I am planning a little extra work to MultiSlots where unarmed/unequipped characters do not suffer from '0' Attack, Strength, etc scores. Kinda like having an Unarmed Attacks script built in.

 
 
 MultiSlots!
 MultiSlots!
 
