4 hours ago
(9 hours ago)DerVVulfman Wrote: Well, the thing is... Immortal Enemies still lose HP. Just that they don't DIE when their HP is reduced to 0. And if you do turn Immortality off an enemy that has its HP reduced thus... it dies. Its not like a global invulnerability.
Still, it MAY exist. I just made a script workaround IF it does exist somewhere.
That made me imagine the enemies as Oscar-Wilde-type-Picture-of-Dorian-Gray beings (except the ones doing the stabbing are the players of the RPG). Harm the painting, and suddenly all the damage dealt to the enemies catch up to them and they suddenly fall dead.

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