03-18-2025, 05:30 AM
(03-12-2025, 08:19 AM)Ace_V Wrote: It's a bit depressing, so maybe you can rescue him and he gets to hang out at your home base, instead? I included a normal walking animation for the kid so he can relax and enjoy a happier life with the new foster family.
Let's make a happy ending for this street urchin, shall we?
Here's a regular old (middle-aged?) man in town who befriends the kid and comes to know him better. One day when the kid is abducted by a local group of thugs, the man tries to save him, to no avail.


Included are:
- Standard walking animation for the man (he doesn't have white hair, yet, but maybe he's in his mid 50s.)
- Animation sheet for both the man and the street urchin.
- Top row: sitting animation for the man
- Second row: Injured man begging the thugs to let the kid go. (You can make this sprite move to the left to imply him crawling)
- Third row: TWO sequences - first three columns are a hug, and the fourth column is after the hug and they talk (show sprite 3 and then sprite 2 before showing and pausing at sprite 4 to animate them breaking the hug.)
- Fourth row: kid screaming at the thugs that he doesn't want to go with them. You can pause at the 4th sprite while he talks while floating mid-air.

These are NPCs from my own game (the storyline above is also from my game), but they're generic enough to fit into most projects. I hope you find space in your game to save this street urchin!

![[Image: SP1-Writer.png]](https://www.save-point.org/images/userbars/SP1-Writer.png)
![[Image: SP1-PixelArtist.png]](https://www.save-point.org/images/userbars/SP1-PixelArtist.png)