03-16-2020, 10:00 AM 
	
	
	
		that might be one solution, but i was in this post more thinking of "first strike" kind of data for certain skills.
i just before i went to bed yesterday actually found a script called "first strike skills" and i got that to work just mere moments ago, wich i found by another website, and it basically sets specific skills listed within the script to "always strike first". that combined with a "force action -> do nothing" event within the skill itself prevents the other actors from moving. it may be unusual and a more complicated way arround, but i got it to work in the end xD
thansk for offering me help and a solution though! :D
	
	
	
	
i just before i went to bed yesterday actually found a script called "first strike skills" and i got that to work just mere moments ago, wich i found by another website, and it basically sets specific skills listed within the script to "always strike first". that combined with a "force action -> do nothing" event within the skill itself prevents the other actors from moving. it may be unusual and a more complicated way arround, but i got it to work in the end xD
thansk for offering me help and a solution though! :D

 
 
 Battle: force specific actors move to go first
 Battle: force specific actors move to go first
 

