[VX] 8-Directional Movement with Sprite Support 1.1
#1
This is a locked, single-post thread from Creation Asylum. Archived here to prevent its loss.
No support is given. If you are the owner of the thread, please contact administration.


Requested by Arrow-1 and produced by me, the amazingly new but old 8-way movement script! The part that makes it new is that this one is for VX!!!

Now you can enjoy walking diagonally through your blocky VX maps! (wooo!)

This script supports 8-directional movement along with diagonally oriented sprites so you can actually see them walking diagonally, it doesn't look like some weird line-dancing half diagonal strafe thing! YAY!

Please be advised that this script has only included methods for the hero/party to move diagonally and eventas are at this time unsupported. I can update it, but that would take more time and there might be an update later on if people need it.

Updates: 1.1
* Fixed compatibility with Anaryu's Anti-Lag script (this script must be loaded before the anti-lag script)
* Fixed option that disables the use of custom diagonal sprites

THE CODE

Also need to create a custom sprite sheet for your heroes and import it into the Characters section/folder. It should look something like what I have sampled below.

SAMPLE SPRITE SHEET

Oh yeah, almost forgot. To use this script, be sure the character sprite sheet is named as <character name>.png or whatever.
}


Messages In This Thread
[VX] 8-Directional Movement with Sprite Support 1.1 - by Kylock - 04-24-2008, 01:00 PM

Possibly Related Threads…
Thread Author Replies Views Last Post
  Sprite Reflection Sephirothtds 0 2,355 03-30-2008, 01:00 PM
Last Post: Sephirothtds



Users browsing this thread: 1 Guest(s)