Star Ocean Shop System
#1
Star Ocean: Shop System
by Hawk-McKain

Version 1.0.2
Oct 20 2006

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From lurking on the forums for a while I've come to notice a lack of shop scripts. I'm sure not many people actually worry too much about their shops, but the default is rather lacking in my opinion. So I made my own! Based off the Star Ocean: Second Story system since it's very pretty.

Anyway! For starters, and as a disclaimer, I'm using an adapted version of RPG Advocate's Equipment Status Change script, everything else I made on my own, and being rather new to RGSS it means it could probably be coded much better, so any tips or suggestions are welcome.

Now, onto the actual script!


Demo::
You can download the demo from the post attachment.

.exe   Star_Shop_Demo_v1.0.2.exe (Size: 290.5 KB / Downloads: 2)


Installation:
As far as I can tell Installation is a simple copy/paste thing, I'm not using the SDK (I'm considering adding support for it however.) so nothing to worry about there. I can't really help you if you've made changes to the default shop as this is a completely new system not just an addition.

BTW, for those new to scripting, by copy/paste you want to put between "Main" and all the Scenes.

Compatiblity Note:
You may need to add these lines to the beginning or your "Main" script below "begin":
Code:
# This variable determines the default font type
  $defaultfonttype = "Tahoma"
  # This variable determines the default font size
  $defaultfontsize = 22


Also, the system now supports D&D Currencies.
^------------ fix this link for Save-Point


Sctipt::
The script comes in a one lump sum, though I can split it up for people who prefer that.
Star Ocean Shop


I've worked most of the bugs out, no known exploits, but again I'm rather new to RGSS and there's bound to be -something- wrong hopefully nothing major. =3


Variations::
Spriteset Background


D&D Currencies
}


Messages In This Thread
Star Ocean Shop System - by Hawk-McKain - 10-20-2006, 01:00 PM

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