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Thread: Arbor's Eve [now in mv!]
Post: RE: Arbor's Eve [now in mv!]
one more time in the new engine
Villageburg:
https://i.imgur.com/MZtHKNq.png
closeups:
https://i.imgur.com/amWwatY.png
And the interior of the 4-block apartment building. the second... |
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KasperKalamity |
Upcoming Projects
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113 |
120,115 |
07-11-2024, 03:38 PM |
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Thread: What's up, RMers?
Post: RE: What's up, RMers?
Steel Beast 6Beets Wrote: (12-15-2023, 06:42 PM)
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just one question: are you using a plugin? The last time I checked, max map size in MV was about 256x256 and your map looks much bigger than that.
... |
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KasperKalamity |
Development Discussion
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2,778 |
2,345,925 |
01-22-2024, 03:34 PM |
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Thread: What's on your mind?
Post: RE: What's on your mind?
DerVVulfman Wrote: (10-08-2023, 03:50 AM)
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:nervous: So now, the power to my kitchen JUST DIED today. There goes my microwave, my coffee maker, my rice cooker, my REFRIGERATOR!!! And I just went s... |
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KasperKalamity |
General Chat
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4,408 |
4,382,700 |
01-02-2024, 02:28 PM |
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Thread: Maps and screenshots thread
Post: RE: Maps and screenshots thread
a little bit every day has yielded me about 20% of my first town map. Taken together with redrawing tiles I have maybe 60 total hours, while in-game i have about 35 hours logged on steam, which is abo... |
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KasperKalamity |
Development Discussion
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1,053 |
1,223,651 |
12-19-2023, 10:22 PM |
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Thread: What's up, RMers?
Post: RE: What's up, RMers?
pulling them over from my xp tileset was a breeze. mv is a lot more intuitive so far. it'd be nice to get more mapping layers but i'll take it. Here's day 10 on that map
https://i.imgur.com/cbUzliL... |
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KasperKalamity |
Development Discussion
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2,778 |
2,345,925 |
12-13-2023, 09:49 PM |
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Thread: What's up, RMers?
Post: RE: What's up, RMers?
loving this so far! im planning on adding some scarecrows, a barn, and maybe a windmill. At the top we have a fruit stand and chicken coop in a fenced in field with some crops. Then a silo with so... |
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KasperKalamity |
Development Discussion
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2,778 |
2,345,925 |
12-07-2023, 06:39 PM |
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Thread: What's up, RMers?
Post: RE: What's up, RMers?
AVGB-KBGamingI recently acquired MZ, and I am loving the fact that I have four map layers at my disposal. I can finally build complex layered maps as desired, and have them look fantastic. It also hel... |
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KasperKalamity |
Development Discussion
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2,778 |
2,345,925 |
11-24-2023, 06:01 PM |
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Thread: An annoucement [kspr hates rmmv]
Post: RE: An annoucement
dam that's me and rmxp from 2004-2023 ive got a phd in how it works by now... MV is already challenging because i'm having trouble demystifying how these tilesets work. A is the bottom layer of autoti... |
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KasperKalamity |
Development Discussion
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3 |
1,768 |
11-22-2023, 04:12 PM |
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Thread: An annoucement [kspr hates rmmv]
Post: An annoucement [kspr hates rmmv]
I have gotten with the times and upgraded to Rpg Maker MV.
I'm looking forward to restarting the 19 year process of finishing a project once it's started, despite it being more or less the same pr... |
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KasperKalamity |
Development Discussion
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3 |
1,768 |
11-22-2023, 03:47 PM |
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Thread: What's up, RMers?
Post: RE: What's up, RMers?
It's starting to get cold which means i'm settling in again to hibernate and roll the old boulder up the hill. I made up some new tree groups to make getting rid of the tree gas autotile more easier o... |
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KasperKalamity |
Development Discussion
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2,778 |
2,345,925 |
11-20-2023, 09:54 PM |
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Thread: What's up, RMers?
Post: RE: What's up, RMers?
i gotta start over. there's no xp resources anymore, and the character maker i have doesn't export properly for some reason.
should i do MV or MZ? I want to be able to send this out on mobile once... |
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KasperKalamity |
Development Discussion
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2,778 |
2,345,925 |
10-20-2023, 03:28 PM |
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Thread: What's up, RMers?
Post: RE: What's up, RMers?
oof 10 years ago that map script would have killed me :XD:
What's rpg maker unite like, anybody use it? Wasteland 3 was a lot of fun |
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KasperKalamity |
Development Discussion
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2,778 |
2,345,925 |
10-02-2023, 08:00 PM |
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Thread: Videogames You Should Stay Away From
Post: RE: Videogames You Should Stay Away From
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KasperKalamity |
General Chat
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2 |
1,581 |
10-01-2023, 04:43 PM |
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Thread: What's up, RMers?
Post: RE: What's up, RMers?
DerVVulfman Wrote: (09-30-2023, 03:59 PM)
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Widget workings still going on, but more towards automation and shortcuts for users...
How boring is it to create a window, then have to create the dra... |
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KasperKalamity |
Development Discussion
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2,778 |
2,345,925 |
10-01-2023, 04:42 PM |
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Thread: What's up, RMers?
Post: RE: What's up, RMers?
DerVVulfman Wrote: (09-29-2023, 01:26 AM)
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Um... Short version?
[helpful stuff]
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Short version is I get really high before I work on my game and the instructions came to me from the ether a... |
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KasperKalamity |
Development Discussion
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2,778 |
2,345,925 |
09-29-2023, 02:04 PM |
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Thread: What's up, RMers?
Post: RE: What's up, RMers?
I think this was a pretty damn ingenious way of doing things, let me explain.
https://i.imgur.com/tErYGvy.png
For starters, I like big maps and I cannot lie. (https://i.imgur.com/DAE0MXa.png... |
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KasperKalamity |
Development Discussion
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2,778 |
2,345,925 |
09-27-2023, 02:57 PM |
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Thread: Arbor's Eve [now in mv!]
Post: RE: Arbor's Eve
Comic intro as one. the pages flip while you're actually playing.
https://i.imgur.com/4j0FxZx.png |
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KasperKalamity |
Upcoming Projects
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113 |
120,115 |
09-26-2023, 03:33 PM |
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Thread: What's up, RMers?
Post: RE: What's up, RMers?
Would anyone be interested in working on a strategy card game? i have a silly game that i want to make and have zero idea how to get started on making a digital version. it's like a mix between Yugioh... |
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KasperKalamity |
Development Discussion
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2,778 |
2,345,925 |
09-26-2023, 03:30 PM |
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Thread: What's up, RMers?
Post: RE: What's up, RMers?
Back to work and crafted an introduction comic to play before the game starts. i used a few different ai image generators to help find exactly what I was looking for to put in these frames.
https:... |
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KasperKalamity |
Development Discussion
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2,778 |
2,345,925 |
08-15-2023, 04:31 PM |
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Thread: What's up, RMers?
Post: RE: What's up, RMers?
@Steel- trying to compartmentalize this attempt so it goes faster. mapping->drawing->keyboarding. doing all three at once was burning me out last time. if i do them separately i can avoid feeling drag... |
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KasperKalamity |
Development Discussion
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2,778 |
2,345,925 |
03-11-2023, 11:33 PM |