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    Thread: Calling Random Numbers
Post: Calling Random Numbers

I'm working on building a D&D styled battle system, and i need to know how to call random numbers from a specific range. for example, to hit with an attack, the basic formula goes like this: if d20...
Alistor Code Support 7 7,958 09-06-2013, 07:46 PM
    Thread: MicKo's Skill Tree
Post: RE: MicKo's Skill Tree

hmm... well the problem is when i try to call the selector from choosing new game... it throws an error at line 773 in this script. line 773 no method error undefined method size for nil:NilClass ...
Alistor Scripts Database 48 83,564 09-01-2013, 09:56 PM
    Thread: MicKo's Skill Tree
Post: RE: MicKo's Skill Tree

yes, but i have 17 possible characters, based on the pathfinder iconic characters, each with different skill sets... having 4 premade trees wouldnt work...
Alistor Scripts Database 48 83,564 09-01-2013, 06:22 AM
    Thread: MicKo's Skill Tree
Post: RE: MicKo's Skill Tree

So, I'm using this script with a party selection script by Selwyn. since this script assumes there are predetermined characters, and there are no characters assigned till the player chooses his party,...
Alistor Scripts Database 48 83,564 09-01-2013, 12:44 AM
    Thread: MicKo's Skill Tree
Post: RE: MicKo's Skill Tree

hmm... i guess i could just copy the script into two spots on the list, and alter the title of one of them so they each have their own script call to respond to... then i can pass out the appropriate ...
Alistor Scripts Database 48 83,564 08-30-2013, 03:10 AM
    Thread: MicKo's Skill Tree
Post: RE: MicKo's Skill Tree

I've become an avid player of pathfinder recently, and was wondering if there was a way to set up two different instances of this script, one for class related skills (such as spells, rogue talents, f...
Alistor Scripts Database 48 83,564 08-29-2013, 02:31 AM
    Thread: AnimBat! - Animated Battlers - Comprehensive
Post: RE: Minkoff's Animated Battlers - Enhanced

Such an amazing script. I remember when you made it. Now, I know you've basically finished this thing, but i have a question. The script has a feature that allows a battler to jump to the center of th...
Alistor Scripts Database 174 275,656 03-13-2013, 05:05 AM
    Thread: Alistor's Limit Menu: DVVLBS Add-on 1
Post: Alistor's Limit Menu: DVVLBS Add-on 1

DerVVulfman's Limit Break Menu An Official DerVVulfman Limit System Add-On Version: 2.7 Disclaimer I've been quite busy, so in my absence, I left the upkeep and care of this script in the hands of DV...
Alistor Scripts Database 6 13,198 03-07-2008, 05:32 AM