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    Thread: Tactical Battle System
Post: Tactical Battle System

AI controlled allies are not possible in this system to my knowledge. The best you can do for such a mission would be to use the "stop" status effect to render a character immobile but still capable o...
Sol Fury Scripts Database 15 32,047 04-20-2010, 10:19 PM
    Thread: Equipment Upgrade System by Charlie Fleed, Version 1.2
Post: Customizable (Enhanced) Equipment by Charlie Fleed...

That looks like it did the trick :) Added at the end of that method before the last end, now it all works fine. Many thanks!
Sol Fury Scripts Database 145 184,433 03-07-2010, 06:56 PM
    Thread: Equipment Upgrade System by Charlie Fleed, Version 1.2
Post: Customizable (Enhanced) Equipment by Charlie Fleed...

Okay, I'll do my best. What happens, when you try to remove an item by selecting the blank "remove" line, it sometimes refuses to take off the enhancement. It seems to happen either when all the cop...
Sol Fury Scripts Database 145 184,433 03-07-2010, 12:52 PM
    Thread: Equipment Upgrade System by Charlie Fleed, Version 1.2
Post: Customizable (Enhanced) Equipment by Charlie Fleed...

Quick question / observation on this great script. When you use a mixture of enhanced armour and enhanced weapons, if you want to remove all your weapons / armours, the last enhancement on the last w...
Sol Fury Scripts Database 145 184,433 03-07-2010, 12:57 AM