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    Thread: The Lycan ABS
Post: RE: The Lycan ABS

Hmm, it's just... I don't think I explained myself properly. What I meant is I wanted to set up an AOE spell that does surround the caster. One, I can't work out how to do that, and two, when I get cl...
zephrael Scripts Database 115 146,965 06-06-2013, 01:23 PM
    Thread: The Lycan ABS
Post: RE: The Lycan ABS

Oh, worked perfectly once again, thanks! I'm sorry to continue my constant slurry of questions, but I'm having some troubles with skills now... I'll stop soon, honest! So basically, I was wondering i...
zephrael Scripts Database 115 146,965 06-05-2013, 03:17 PM
    Thread: The Lycan ABS
Post: RE: The Lycan ABS

Hmm, okay. I'll stick with one-tile-ahead then. Another thing - is it possible to allow ranged weapons - arrows, etc - to pass over particular impassible times? For example, to shoot an arrow across ...
zephrael Scripts Database 115 146,965 06-04-2013, 06:29 PM
    Thread: The Lycan ABS
Post: RE: The Lycan ABS

Hmm, I've got another question, sorry! Is there any way to set up different melee weapons to have different ranges? I mean, for example, could you have a sword that 'sweeps' to get the enemies straigh...
zephrael Scripts Database 115 146,965 06-03-2013, 06:00 PM
    Thread: The Lycan ABS
Post: RE: The Lycan ABS

Yeah, those are the script commands I was trying to use before, to show and hide it, but for some reason they just don't seem to do anything. EDIT: Aha! Fixed it. I just moved the HUD script below th...
zephrael Scripts Database 115 146,965 06-03-2013, 07:47 AM
    Thread: The Lycan ABS
Post: RE: The Lycan ABS

What game switch is used by default to toggle the HUD? And where in which script can I change the switch used? I looked through the HUD script itself but I could only find one used for the map... Als...
zephrael Scripts Database 115 146,965 06-02-2013, 08:04 PM
    Thread: The Lycan ABS
Post: RE: The Lycan ABS

DerVVulfman Wrote: (06-02-2013, 03:13 AM) -- Dear zephrael... -- Ah, thanks very much for your help! It worked a charm. I've run into another problem though... When an enemy notices my character and ...
zephrael Scripts Database 115 146,965 06-02-2013, 07:13 PM
    Thread: The Lycan ABS
Post: RE: The Lycan ABS

I'm sorry if this counts as necroposting! I'm fiddling about on the demo to test out some of the features, but I've run into a bit of trouble. For some reason, no matter how high an enemy's overridin...
zephrael Scripts Database 115 146,965 06-01-2013, 09:12 PM