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Thread: Changing the walking animation
Post: [Resolved] Changing the walking animation
DerVVulfman Wrote:
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Found an old script by Yeyinde floating around my hard drive:
Code:
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#==============================================================================
# ** Miniscript: Char... |
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shadow040 |
Code Support
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8 |
10,054 |
01-30-2010, 04:20 PM |
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Thread: Changing the walking animation
Post: [Resolved] Changing the walking animation
I'm still looking for this if anyone could provide assistance |
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shadow040 |
Code Support
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8 |
10,054 |
01-13-2010, 06:49 PM |
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Thread: Changing the walking animation
Post: [Resolved] Changing the walking animation
Lunarea Wrote:
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You'll have an easier time having an "idle" script. It essentially calls for a different graphic sheet for the idle pose whenever the player isn't pushing the directional buttons. Y... |
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shadow040 |
Code Support
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8 |
10,054 |
01-09-2010, 05:37 PM |
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Thread: Changing the walking animation
Post: [Resolved] Changing the walking animation
jubhub731 Wrote:
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What i found out is that the walking cycle is standing right foot standing left foot and it goes through the cycle like normal .
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But I'd like to code it so it didn't work like ... |
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shadow040 |
Code Support
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8 |
10,054 |
01-08-2010, 11:18 PM |
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Thread: Changing the walking animation
Post: Changing the walking animation
Hey I'm getting back into RPG maker after taking a couple of years of computing and I thought I'd try out some custom scripting, thing is I don't understand much about the language, but I'm sure over ... |
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shadow040 |
Code Support
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8 |
10,054 |
01-08-2010, 09:57 PM |