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Eladia's Battle Equipment Menu - Printable Version

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Eladia's Battle Equipment Menu - DerVVulfman - 03-05-2008

Eladia's Battle Equipment Menu
Version: 1.2
A 'sister' program to Taryn's Weapon Ammunition System


Introduction
Ever gone into battle with a weapon that does no good? That plain old sword does no good on the vampire? You ran outta bullets in your Walther PPK? Now you can bring up the Equipment menu in battle and change your weapons to something better.


Features
  • Can change your armor or weapons in battle
  • Can work with multiple battlesystems
  • Can enable/disable individual weapon/armor slots for each actor
FAQ
Heh. I named it after one of my friends at work... Taryn's sister. :D


Screenshots
Looks like the default Equipment Menu...


Demo
None. Easy to implement.


Script
The Script

Instructions
Pretty much a plug and play system. Just paste it below your Custom BattleSystem script(s), or above MAIN if you have none. You may want to paste the script above XRXS #65 so that system's 'Escape' command option is below this system's 'Equip' command.


Compatibility
Quite exceptional, though this system is not designed for any SDK battlesystems. While it appears to be compatible with SDK v 1.5, it is definitely NOT compatible with version 2.0+. Also, it does not work with Fomar0153's Action Cost battlesystem... yet.
Agility Based * Default * ParaDog's * RTAB * Soul Rage * XRXS #65


Regarding the Laura Escape Bar scripts:
Compatability Fix


Special Patch for ParaDog's ATB:
Patch


Credits and Thanks
Credit goes to the unknown Japanese scripter who wrote the basis of this script, Landarma for finding the script on a Japanese Wiki site, and XRXS for coding the Command_Window addon used to help ALIAS the system.

Landarma's original post with the WIKI scripts can be found HERE.


Author's Notes
Again, this was based on the code found at a Japanese Wiki site. The original script, "While Fighting Equipment" version 1.00, was only designed for the default battlesystem, but this has now been enhanced for a myriad of others.

Nope, I won't change the layout. Like the original Japanese author, this is the way it is. I know this topic would just get 'FLOODED' with... "can you do this to make it look..." requests, so I'm beating you to the punch.

If anyone wants to make an SDK version... be my guest!


[Image: Tg6oX0x.png]
Image has link to RPGMakerWeb's Trial Download Page