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ACBS - Atoa Custom Battle System 3.2 - Printable Version

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+--- Thread: ACBS - Atoa Custom Battle System 3.2 (/thread-2136.html)

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ACBS - Atoa Custom Battle System 2.0 Final - Victor Sant - 03-24-2010

@Shake2772
This gitch is new to me, i will take a look on it.


ACBS - Atoa Custom Battle System 2.0 Final - Shake2772 - 03-24-2010

It also seems to happen on your CTB, at least the mute glitch. I haven't tested it with venom.

Great script overall though, thanks.


ACBS - Atoa Custom Battle System 2.0 Final - deValdr - 03-24-2010

Best side-view battle system on the internet XD


ACBS - Atoa Custom Battle System 2.0 Final - Makofanuo - 03-29-2010

Hey I need it to be uploaded somewhere else i really want this but i cant download it..


ACBS - Atoa Custom Battle System 2.0 Final - Gagarazzi - 03-29-2010

Hey I was wondering if I've done something wrong, I want to try out the overdrive add on but it's not working, have I done something wrong?

[Image: 15rb96x.jpg]

This is what shows up:

[Image: 2vdhczn.jpg]


ACBS - Atoa Custom Battle System 2.0 Final - No ID - 03-29-2010

I think you gotta put the overdrive script underneath the atb.


ACBS - Atoa Custom Battle System 2.0 Final - Gagarazzi - 03-29-2010

dpoteat Wrote:I think you gotta put the overdrive script underneath the atb.

Still not working :(
But thanks :)


ACBS - Atoa Custom Battle System 2.0 Final - Victor Sant - 03-30-2010

@Gagarazzi
I forget to add some instructions on the Overdrive script.

The overdrive must be "unlocked", with an script call add the code:
$game_actors[Actor ID].overdrive_unlock = true

Not 100% sure if the code is this one, i will check it later

And also it must be put bellow the ATB.
Try to put the script in the same order as they were bellow main.


ACBS - Atoa Custom Battle System 2.0 Final - Gagarazzi - 03-30-2010

^^ Thank you :D I got it working now, I changed either this one:
Quote: include Atoa
#--------------------------------------------------------------------------
alias atoa_initialize_od initialize
def initialize(actor_id)
atoa_initialize_od(actor_id)
set_initial_overdrive
@overdrive_unlock = true

Or this one:
Quote:# ? Atoa Module
#==============================================================================
$atoa_script = {} if $atoa_script.nil?
$atoa_script['Atoa Overdrive'] = true

And it's working now ^_^


ACBS - Atoa Custom Battle System 2.0 Final - lyla2284 - 04-07-2010

Hey Atoa. I've been using your battle script (the front-view system, since I'm making a Phantasy Star fangame) and I was wondering whether you could implement an add-on system where the icons replace the text? Also, would it be possible to make the battle window collapsible?

Here's what I'm looking for.

http://www.youtube.com/watch?v=OHDJ_7AiFVk&feature=related

And this is what I have so far.

[Image: gc.PNG]

Hope it helps. And I need it as soon as possible, please. Happy
I'm really loving your battle system! Many thanks again.